A morphic approach to combinatorial games: the Tribonacci case
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Publication:3515468
DOI10.1051/ITA:2007039zbMATH Open1143.91314OpenAlexW2047915716MaRDI QIDQ3515468FDOQ3515468
Authors: E. Duchêne, Michel Rigo
Publication date: 29 July 2008
Published in: RAIRO - Theoretical Informatics and Applications (Search for Journal in Brave)
Full work available at URL: https://eudml.org/doc/92877
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Cites Work
- The On-Line Encyclopedia of Integer Sequences
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- How to Beat Your Wythoff Games' Opponent on Three Fronts
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Cited In (17)
- Cubic pisot unit combinatorial games
- Around Wythoff's game
- Invariant games
- Mechanical proofs of properties of the Tribonacci word
- Some tribonacci conjectures
- Nonhomogeneous Beatty sequences leading to invariant games
- From combinatorial games to shape-symmetric morphisms
- Extensions and restrictions of Wythoff's game preserving its \(\mathcal P\) positions
- Enumeration by kernel positions for strongly Bernoulli type truncation games on words
- John Isbell's Game of Beanstalk and John Conway's Game of Beans-Don't-Talk
- Disks, Balls, and Walls: Analysis of a Combinatorial Game
- On the geometry of combinatorial games: a renormalization approach
- Queens in exile: non-attacking queens on infinite chess boards
- Deciding game invariance
- Arrays, numeration systems and Frankenstein games
- Complementary iterated floor words and the Flora game
- Patterns in the generalized Fibonacci word, applied to games
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