Deciding game invariance
From MaRDI portal
Publication:515578
DOI10.1016/j.ic.2017.01.010zbMath1410.91126arXiv1408.5274OpenAlexW2962983538MaRDI QIDQ515578
Michel Rigo, Eric Duchêne, Aline Parreau
Publication date: 16 March 2017
Published in: Information and Computation (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1408.5274
Related Items (2)
Uses Software
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- From heaps of matches to the limits of computability
- Two variants of Wythoff's game preserving its \(\mathcal P\)-positions
- Invariant and dual subtraction games resolving the Duchêne-Rigo conjecture
- Aperiodic subtraction games
- Extensions and restrictions of Wythoff's game preserving its \(\mathcal P\) positions
- Invariant games
- Cubic pisot unit combinatorial games
- Heap games, numeration systems and sequences
- Logic and \(p\)-recognizable sets of integers
- On the sequentiality of the successor function
- Bertrand numeration systems and recognizability
- Nonhomogeneous Beatty Sequences Leading to Invariant Games
- Automatic Theorem-Proving in Combinatorics on Words
- On synchronized sequences and their separators
- Decision algorithms for Fibonacci-automatic Words, I: Basic results
- Weak Second‐Order Arithmetic and Finite Automata
- Mechanical Proofs of Properties of the Tribonacci Word
- A morphic approach to combinatorial games: the Tribonacci case
- Systems of Numeration
- Representations of numbers and finite automata
- ON THE NUMBER OF ABELIAN BORDERED WORDS (WITH AN EXAMPLE OF AUTOMATIC THEOREM-PROVING)
- Formal Languages, Automata and Numeration Systems 2
This page was built for publication: Deciding game invariance