The Stevens-Stirling-algorithm for solving parity games locally requires exponential time
DOI10.1142/S0129054110007246zbMATH Open1188.91044OpenAlexW2147642428MaRDI QIDQ3569271FDOQ3569271
Publication date: 18 June 2010
Published in: International Journal of Foundations of Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1142/s0129054110007246
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