GUARANTEED STRATEGIES FOR NONLINEAR MULTI-PLAYER PURSUIT-EVASION GAMES
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Publication:3589649
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- A differential game of approach with two pursuers and one evader
- A differential game with two pursuers and one evader
- Differential game of optimal approach of two inertial pursuers to a noninertial evader
- Discrete time high-order schemes for viscosity solutions of Hamilton- Jacobi-Bellman equations
- Existence of the value of a many-person game of pursuit
- Games of simple pursuit and approach on a two-dimensional cone
- Generalization of the main equation of differential game theory
- Liapunov functions and stability in control theory
- Nonlinear systems.
- Point-capture of two evaders in succession
- Set-theoretic methods in control
- “Soft” capture in pontryagin's example with many participants
Cited in
(17)- Control of dynamical systems with discrete and uncertain observations
- Optimal evading strategies and task allocation in multi-player pursuit-evasion problems
- Receding horizon control and coordination of multi-agent systems using polynomial expansion
- CONTROL STRATEGIES FOR PLAYERS IN PURSUIT-EVASION GAMES BASED ON THEIR PREFERENCES
- Capture of given number of evaders in Pontryagin's nonstationary example
- Monotone approximations of minimum and maximum functions and multi-objective problems
- Multi-player pursuit-evasion games with one superior evader
- Effective pursuit strategies based on the use of the Lyapunov function
- Robust policies for a multiple-pursuer single-evader differential game
- An optimal guidance law for a planar pursuit-evasion game of kind
- On the problem of pursuing two coordinated evaders in linear recurrent differential games
- Optimal strategy analysis for adversarial differential games
- Simultaneous multiple capture of rigidly coordinated evaders
- On the interrelation of two linear nonstationary problems with multiple evaders
- Some practical approaches to pursuit-evasion dynamic games
- Design of optimal strategies for the pursuit-evasion problem based on differential game
- Multiple capture of given number of evaders in linear recurrent differential games
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