Network Games with Atomic Players
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Publication:3613787
DOI10.1007/11786986_46zbMath1223.91013OpenAlexW1540416954MaRDI QIDQ3613787
José R. Correa, Nicolás E. Stier-Moses, Roberto Cominetti
Publication date: 12 March 2009
Published in: Automata, Languages and Programming (Search for Journal in Brave)
Full work available at URL: http://hdl.handle.net/10533/178804
Related Items (11)
Using inverse optimization to learn cost functions in generalized Nash games ⋮ Approximating Wardrop equilibria with finitely many agents ⋮ Tight bounds for selfish and greedy load balancing ⋮ Distributed Learning of Wardrop Equilibria ⋮ The price of atomic selfish ring routing ⋮ Stackelberg Strategies and Collusion in Network Games with Splittable Flow ⋮ Connections between mean-field game and social welfare optimization ⋮ The price of anarchy of affine congestion games with similar strategies ⋮ Nonadaptive Selfish Routing with Online Demands ⋮ Management of Variable Data Streams in Networks ⋮ Balancing Load via Small Coalitions in Selfish Ring Routing Games
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