scientific article; zbMATH DE number 3813384
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Publication:3661353
zbMATH Open0514.90095MaRDI QIDQ3661353FDOQ3661353
Stef Tijs, Theo S. H. Driessen
Publication date: 1983
Title of this publication is not available (Why is that?)
corenucleolusgap functioncalculation of the tau-valueconcession vectorfeasible compromisequasibalanced n-person games in characteristic function form
Cited In (17)
- Solution concepts of \(k\)-convex \(n\)-person games
- 1-concave basis for TU games and the library game
- Allocating joint costs by means of the nucleolus
- Cost allocation for less-than-truckload collaboration among perishable product retailers
- The \(\tau\)-value for games on matroids.
- k-convexn-person games and their cores
- Coincidence of and collinearity between game theoretic solutions
- The \(\tau\)-value, the core and semiconvex games
- Cores of combined games
- The Shapley value and average convex games
- Two efficient values of cooperative games with graph structure based on \(\tau\)-values
- On 1-convexity and nucleolus of co-insurance games
- Properties of 1-convex \(n\)-person games
- Compromise values in cooperative game theory
- Polytopes of special classes of the balanced transferable utility games
- One-bound core games
- The general compromise value for cooperative games with transferable utility
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