Two efficient values of cooperative games with graph structure based on \(\tau\)-values
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Publication:2410098
DOI10.1007/s10878-016-0081-1zbMath1411.91051OpenAlexW2522737590MaRDI QIDQ2410098
Guang Zhang, Yanxia Dong, Erfang Shan, Li-ying Kang
Publication date: 17 October 2017
Published in: Journal of Combinatorial Optimization (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s10878-016-0081-1
efficient solutiongraph games\(\tau\)-valuesfair distribution of surplus solutiontwo-step \(\tau\)-value
Related Items (3)
Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution ⋮ Efficient extensions of communication values ⋮ Two-step values for games with two-level communication structure
Cites Work
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- An efficient and fair solution for communication graph games
- The average tree solution for cycle-free graph games
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- A TWO-STEP SHAPLEY VALUE FOR COOPERATIVE GAMES WITH COALITION STRUCTURES
- Graphs and Cooperation in Games
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