Graphs and Cooperation in Games
DOI10.1287/MOOR.2.3.225zbMATH Open0402.90106OpenAlexW1975617599WikidataQ56701506 ScholiaQ56701506MaRDI QIDQ4187625FDOQ4187625
Authors: Roger B. Myerson
Publication date: 1977
Published in: Mathematics of Operations Research (Search for Journal in Brave)
Full work available at URL: http://www.kellogg.northwestern.edu/research/math/papers/246.pdf
Recommendations
Shapley valueapplication of graph theorycooperation structuresgames in characteristic function form\(n\)-person cooperative gamefair allocation rules
Cooperative games (91A12) (n)-person games, (n>2) (91A06) Games involving graphs (91A43) Graph theory (05C99)
Cited In (only showing first 100 items - show all)
- Graph sharing games: complexity and connectivity
- The Shapley value of phylogenetic trees
- Coordination games on graphs
- The average tree solution for multi-choice forest games
- Strongly balanced cooperative games
- Outside options in probabilistic coalition situations
- A discrete Choquet integral for ordered systems
- Implementation of weighted values in hierarchical and horizontal cooperation structures
- Outside options, component efficiency, and stability
- Contractually stable networks
- Games with fuzzy authorization structure: a Shapley value
- Expected fair allocation in farsighted network formation
- Balanced consistency and balanced cost reduction for sequencing problems
- WEIGHTED MYERSON VALUE
- The consistency and potential for values of games with coalition structure
- An approach via generating functions to compute power indices of multiple weighted voting games with incompatible players
- Potentials in cooperative TU-games
- The principle of balanced contributions and hierarchies of cooperation
- Tree, web and average web values for cycle-free directed graph games
- The average tree permission value for games with a permission tree
- RESTRICTED COALITIONS IN THE MANAGEMENT OF REGIONAL FISHERIES ORGANIZATIONS
- Fair allocation in networks with externalities
- Parameterized fairness axioms on cycle-free graph games
- Flexible network rules for identified externalities
- A strategic implementation of the average tree solution for cycle-free graph games
- On the convexity of communication games
- Cooperation indices and coalitional value
- Inequality and network structure
- An algorithm for computing the nucleolus of disjunctive non-negative additive games with an acyclic permission structure
- Games with a local permission structure: separation of authority and value generation
- Values for rooted-tree and sink-tree digraph games and sharing a river
- The prenucleolus for games with restricted cooperation
- A coalitional control scheme with applications to cooperative game theory
- The Myerson value for complete coalition structures
- Values and potential of games with cooperation structure
- Bargaining and membership
- Nash bargaining, Shapley threats, and outside options
- Games induced by the partitioning of a graph
- Digraph competitions and cooperative games
- Myopic and farsighted stability in network formation games: an experimental study
- Unique stability in simple coalition formation games
- An Owen-type value for games with two-level communication structure
- Allocation rules for coalitional network games
- Coalitional stochastic stability
- The private value of a patent: a cooperative approach
- An axiomatization of probabilistic Owen value for games with coalition structure
- On non-transferable utility games with coalition structure
- Balanced per capita contributions and level structure of cooperation
- A matrix approach to TU games with coalition and communication structures
- A new axiomatization of the Owen value for games with coalition structures
- Component efficient solutions in line-graph games with applications
- Network potentials
- Pyramidal values
- Monotonicity of the core and value in dynamic cooperative games
- The socially stable core in structured transferable utility games
- Compensations in the Shapley value and the compensation solutions for graph games
- Club networks with multiple memberships and noncooperative stability
- Outside option values for network games
- Discounted tree solutions
- Comparable characterizations of four solutions for permission tree games
- Harsanyi power solutions for graph-restricted games
- Centrality and power in social networks: A game theoretic approach.
- LINK MONOTONIC ALLOCATION SCHEMES
- Networks and outside options
- Games with a permission structure -- a survey on generalizations and applications
- Comments on: ``Games with a permission structure -- a survey on generalizations and applications
- Axiomatizations of Banzhaf permission values for games with a permission structure
- On stability of economic networks
- Communication in markets. A suggested approach
- A simple family of solutions for forest games
- Semivalues as power indices.
- Average tree solutions and the distribution of Harsanyi dividends
- The collective value: a new solution for games with coalition structures
- Coalitional bargaining in networks
- A note on a consistency property for permutations
- Adaptive allocation rules for hypergraph games
- Allocation rules for multi-choice games with a permission tree structure
- Some properties for probabilistic and multinomial (probabilistic) values on cooperative games
- Complexity and stochastic evolution of dyadic networks
- Information-sharing in social networks
- Characterizations of the core of TU and NTU games with communication structures
- The prenucleolus and the prekernel for games with communication structures
- Duality and anti-duality in TU games applied to solutions, axioms, and axiomatizations
- Volume of trade and dynamic network formation in two-sided economies
- A core-allocation for a network restricted linear production game
- Axiomatic characterizations under players nullification
- Population solidarity, population fair-ranking, and the egalitarian value
- A one-stage model of link formation and payoff division
- Difference between the position value and the myerson value is due to the existence of coalition structures
- Component-wise proportional solutions for communication graph games
- A Banzhaf value for games with fuzzy communication structure: computing the power of the political groups in the European parliament
- Values on regular games under Kirchhoff's laws
- Conference structures and consistency
- Characterization of the average tree solution and its kernel
- A generating functions approach for computing the public good index efficiently
- Conference structures and fair allocation rules
- Communication and cooperation in public network situations
- Games with permission structures: The conjunctive approach
- Generalized minimum spanning tree games
- The Shapley value for cooperative games under precedence constraints
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