Tree, web and average web values for cycle-free directed graph games
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Cites work
- Component efficient solutions in line-graph games with applications
- Cores of convex games
- Graphs and Cooperation in Games
- Rooted-tree solutions for tree games
- Sharing a river.
- The Shapley value for cooperative games under precedence constraints
- The average tree solution for cycle-free graph games
- The covering values for acyclic digraph games
- Values for rooted-tree and sink-tree digraph games and sharing a river
Cited in
(7)- The average covering tree value for directed graph games
- Values for rooted-tree and sink-tree digraph games and sharing a river
- The sequential equal surplus division for rooted forest games and an application to sharing a river with bifurcations
- The Myerson value for directed graph games
- The covering values for acyclic digraph games
- Discounted tree solutions
- Multi-sided assignment games on \(m\)-partite graphs
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