The cg-average tree value for games on cycle-free fuzzy communication structures
DOI10.1007/S11750-019-00518-0zbMATH Open1426.91018OpenAlexW2964064970WikidataQ127737260 ScholiaQ127737260MaRDI QIDQ2334469FDOQ2334469
Authors: I. Gallego, J. R. Fernández, A. Jiménez-Losada, M. Ordóñez
Publication date: 7 November 2019
Published in: Top (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s11750-019-00518-0
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Cooperative games (91A12) Signaling and communication in game theory (91A28) Games involving graphs (91A43) Fractional graph theory, fuzzy graph theory (05C72)
Cites Work
- Introduction to algorithms
- Games with permission structures: The conjunctive approach
- The average tree solution for cooperative games with communication structure
- Graphs and Cooperation in Games
- The average tree solution for cycle-free graph games
- Myerson values for games with fuzzy communication structure
- Theory of capacities
- A Banzhaf value for games with fuzzy communication structure: computing the power of the political groups in the European parliament
- Cooperative Fuzzy Games
- A Shapley function on a class of cooperative fuzzy games.
- Games on fuzzy communication structures with Choquet players
- Generating functions for computing the Myerson value
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- ON THE COMPLEXITY OF COMPUTING VALUES OF RESTRICTED GAMES
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Cited In (5)
- A modified position value for communication situations and its fuzzification
- The average tree solution for cooperative games with communication structure
- The average tree solution in graph games with fuzzy coalitions
- Fuzzy Average Tree Solution for Graph Games with Fuzzy Coalitions
- The \(cg\)-position value for games on fuzzy communication structures
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