scientific article; zbMATH DE number 193404
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Publication:4040217
zbMATH Open0648.68104MaRDI QIDQ4040217FDOQ4040217
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Publication date: 5 June 1993
Title of this publication is not available (Why is that?)
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Problem solving in the context of artificial intelligence (heuristics, search strategies, etc.) (68T20) Graph theory (including graph drawing) in computer science (68R10) Dynamic programming (90C39) Proceedings, conferences, collections, etc. pertaining to computer science (68-06) Conference proceedings and collections of articles (00Bxx)
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- Unifying single-agent and two-player search
- An Event-Driven Algorithm for Agents on the Web
- Human-guided search
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- Global sensing search for nonlinear global optimization
- Evaluating the impact of AND/OR search on 0-1 integer linear programming
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- A Guided Tour of Artificial Intelligence Research
- General branch and bound, and its relation to \(A^*\) and \(AO^*\)
- An intelligent interactive project management support system
- Heuristically ordered search in state graphs
- Intelligent transportation systems -- Enabling technologies
- The generalized A* architecture
- European Summer Meeting of the Association for Symbolic Logic
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- A note on cognitive maps: An optimal spatial knowledge representation
- The complexity of a simple stochastic OR-tree model in which ``directional search is bad
- Iterative deepening multiobjective \(A^{*}\)
- Three approaches to heuristic search in networks
- State space search with prioritised soft constraints
- Search in the patience game `Black Hole'
- Search algorithms at ACM contests
- AND/OR branch-and-bound search for combinatorial optimization in graphical models
- Heuristic search. Theory and applications
- Memory intensive AND/OR search for combinatorial optimization in graphical models
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