scientific article; zbMATH DE number 193404
From MaRDI portal
Publication:4040217
Problem solving in the context of artificial intelligence (heuristics, search strategies, etc.) (68T20) Graph theory (including graph drawing) in computer science (68R10) Dynamic programming (90C39) Proceedings, conferences, collections, etc. pertaining to computer science (68-06) Conference proceedings and collections of articles (00Bxx)
Recommendations
- scientific article; zbMATH DE number 400634
- scientific article; zbMATH DE number 54154
- Artificial intelligence in information retrieval systems
- Information retrieval and artificial intelligence
- Search techniques in intelligent classification systems
- Learning in search
- scientific article; zbMATH DE number 4072395
- Searching and knowledge representation
- scientific article; zbMATH DE number 1120209
Cited in
(26)- A unifying approach to heuristic search
- Unifying single-agent and two-player search
- An Event-Driven Algorithm for Agents on the Web
- Human-guided search
- scientific article; zbMATH DE number 49087 (Why is no real title available?)
- Global sensing search for nonlinear global optimization
- Evaluating the impact of AND/OR search on 0-1 integer linear programming
- scientific article; zbMATH DE number 4078751 (Why is no real title available?)
- General branch and bound, and its relation to A^* and AO^*
- A Guided Tour of Artificial Intelligence Research
- An intelligent interactive project management support system
- Intelligent transportation systems -- Enabling technologies
- Heuristically ordered search in state graphs
- The generalized A* architecture
- European Summer Meeting of the Association for Symbolic Logic
- A note on cognitive maps: An optimal spatial knowledge representation
- scientific article; zbMATH DE number 1696544 (Why is no real title available?)
- The complexity of a simple stochastic OR-tree model in which ``directional search is bad
- Iterative deepening multiobjective \(A^{*}\)
- Three approaches to heuristic search in networks
- State space search with prioritised soft constraints
- Search in the patience game `Black Hole'
- Search algorithms at ACM contests
- AND/OR branch-and-bound search for combinatorial optimization in graphical models
- Heuristic search. Theory and applications
- Memory intensive AND/OR search for combinatorial optimization in graphical models
This page was built for publication:
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q4040217)