On mutual concavity and strategically-zero-sum bimatrix games
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Cites work
- scientific article; zbMATH DE number 417962 (Why is no real title available?)
- A Polynomial Time Algorithm for Finding Nash Equilibria in Planar Win-Lose Games
- A note on correlated equilibrium
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- Approximation algorithms for indefinite quadratic programming
- Efficient Computation of Nash Equilibria for Very Sparse Win-Lose Bimatrix Games
- Equilibrium Points of Bimatrix Games
- Existence and Uniqueness of Equilibrium Points for Concave N-Person Games
- Nash and correlated equilibria: Some complexity considerations
- On sparse approximations to randomized strategies and convex combinations
- On the convergence of regret minimization dynamics in concave games
- On the geometry of Nash equilibria and correlated equilibria
- Rank-1 bimatrix games, a homeomorphism and a polynomial time algorithm
- Strategically zero-sum games: The class of games whose completely mixed equilibria cannot be improved upon
- The complexity of computing a Nash equilibrium
- Theory of games and economic behavior.
- Two-person nonzero-sum games and quadratic programming
- Well supported approximate equilibria in bimatrix games
Cited in
(6)- scientific article; zbMATH DE number 1944077 (Why is no real title available?)
- A note on anti-Nash equilibrium for bimatrix game
- A Polynomial-Time Algorithm for 1/3-Approximate Nash Equilibria in Bimatrix Games
- Two-person adversarial games are zero-sum: an elaboration of a folk theorem
- Exploiting concavity in bimatrix games: new polynomially tractable subclasses
- scientific article; zbMATH DE number 1053348 (Why is no real title available?)
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