scientific article; zbMATH DE number 2050057
From MaRDI portal
Publication:4452853
zbMATH Open1094.00003MaRDI QIDQ4452853FDOQ4452853
Publication date: 3 March 2004
Title of this publication is not available (Why is that?)
Introductory exposition (textbooks, tutorial papers, etc.) pertaining to mathematics in general (00-01) Recreational mathematics (00A08)
Cited In (47)
- Model-Free Reinforcement Learning for Stochastic Parity Games
- Grabbing the gold
- Absent-Minded Passengers
- Minimum lethal sets in grids and tori under 3-neighbour bootstrap percolation
- Title not available (Why is that?)
- On ฮป statistical upward compactness and continuity
- Title not available (Why is that?)
- Title not available (Why is that?)
- Goldbug variations
- Book review of: D. Singmaster, Problems for metagrobologists. A collection of puzzles with real mathematical, logical or scientific content
- The graph grabbing game on \(K_{m, n}\)-trees
- Strong convergence in posets
- Title not available (Why is that?)
- A minimum-change version of the Chung-Feller theorem for Dyck paths
- Sorting balls and water: equivalence and computational complexity
- The pleasures of friends
- Counting Tilings by Taking Walks in a Graph
- Twenty years of progress of \(\mathrm{JCDCG}^3\)
- A More Malicious Maitre dโ
- The distribution of the size of the union of cycles for two types of random permutations
- Star transposition Gray codes for multiset permutations
- A sharper threshold for bootstrap percolation in two dimensions
- All solutions to the immobilizer problem
- Polar bear or penguin? Musings on Earth cartography and Chebyshev nets
- Title not available (Why is that?)
- On a Combinatorial Generation Problem of Knuth
- The Prisoner Shouting Puzzle and Variations
- Title not available (Why is that?)
- Scaling and Inverse Scaling in Anisotropic Bootstrap Percolation
- The lost boarding pass and other practical problems
- Mathematical Puzzles
- Deterministic thinning of finite Poisson processes
- The absent-minded passengers problem: a motivating challenge solved by computer algebra
- Trimming and gluing Gray codes
- Spinning switches on a wreath product
- Convex grabbing game of the point set on the plane
- Hat chromatic number of graphs
- Graph grabbing game on totally-weighted graphs
- Distributed XML design
- A constant-time algorithm for middle levels Gray codes
- Enumerating lambda terms by weighted length of their de Bruijn representation
- Title not available (Why is that?)
- The graph grabbing game on \(\{0,1\}\)-weighted graphs
- Smash and grab: the \(0 \cdot 6\) scoring game on graphs
- The locker puzzle
- A short proof of the middle levels theorem
- A Graph-Grabbing Game
Recommendations
This page was built for publication:
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q4452853)