On the diffuseness of incomplete information game
From MaRDI portal
Publication:462868
DOI10.1016/j.jmateco.2014.01.004zbMath1308.91013arXiv1307.5271MaRDI QIDQ462868
Publication date: 22 October 2014
Published in: Journal of Mathematical Economics (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1307.5271
game with incomplete information; pure strategy equilibrium; relative diffuseness; undistinguishable purification
91A10: Noncooperative games
91A44: Games involving topology, set theory, or logic
91B44: Economics of information
Related Items
Existence of equilibria in discontinuous Bayesian games, Existence of pure-strategy equilibria in Bayesian games: a sharpened necessity result, Pareto refinements of pure-strategy equilibria in games with public and private information, On pure-strategy equilibria in games with correlated information, Purification and roulette wheels, On monotone approximate and exact equilibria of an asymmetric first-price auction with affiliated private information, Discontinuous games with asymmetric information: an extension of Reny's existence theorem, Pareto-undominated and socially-maximal equilibria in non-atomic games
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Purification, saturation and the exact law of large numbers
- Mixed-strategy equilibria and strong purification for games with private and public information
- Pure strategy equilibria of single and double auctions with interdependent values
- On purification of measure-valued maps
- Why saturated probability spaces are necessary
- Convex analysis and measurable multifunctions
- On a private information game without pure strategy equilibria
- Non-cooperative games on hyperfinite Loeb spaces
- Distributional properties of correspondences on Loeb spaces
- Pure strategies in games with private information
- Pure strategy equilibria in games with private and public information
- The Dvoretzky-Wald-Wolfowitz theorem and purification in atomless finite-action games
- Purification of measure-valued maps
- On the Existence of Monotone Pure-Strategy Equilibria in Bayesian Games
- Adapted Probability Distributions
- Private Information and Pure-Strategy Equilibria
- Distributional Strategies for Games with Incomplete Information
- Generalized Equilibrium Results for Games with Incomplete Information
- Single Crossing Properties and the Existence of Pure Strategy Equilibria in Games of Incomplete Information
- Purification and saturation
- Games with Incomplete Information Played by “Bayesian” Players, I–III Part I. The Basic Model
- Elimination of Randomization in Certain Statistical Decision Procedures and Zero-Sum Two-Person Games