Perfect-information stochastic games with generalized mean-payoff objectives
DOI10.1145/2933575.2934513zbMATH Open1401.68238arXiv1604.06376OpenAlexW2341066496MaRDI QIDQ4635880FDOQ4635880
Authors: Krishnendu Chatterjee, Laurent Doyen
Publication date: 23 April 2018
Published in: Proceedings of the 31st Annual ACM/IEEE Symposium on Logic in Computer Science (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1604.06376
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Cited In (20)
- Automata-based controller synthesis for stochastic systems: a game framework via approximate probabilistic relations
- Foundations of Software Science and Computation Structures
- Optimal Strategy Synthesis in Stochastic Müller Games
- Combinations of Qualitative Winning for Stochastic Parity Games
- Compositional strategy synthesis for stochastic games with multiple objectives
- Perfect-information stochastic mean-payoff parity games
- Strategy synthesis for stochastic games with multiple long-run objectives
- Submixing and shift-invariant stochastic games
- Random fruits on the zielonka tree
- Perfect Information Stochastic Priority Games
- Multi-objective optimization of long-run average and total rewards
- Stochastic games with lexicographic objectives
- Stochastic games with disjunctions of multiple objectives
- Saddle point conditions for a class of stochastic dynamical games with imperfect information
- Stochastic games with lexicographic reachability-safety objectives
- Perfect information two-person zero-sum Markov games with imprecise transition probabilities
- Playing stochastic games precisely
- On stochastic games with multiple objectives
- Characterizing omega-regularity through finite-memory determinacy of games on infinite graphs
- Meet your expectations with guarantees: beyond worst-case synthesis in quantitative games
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