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Agility in repeated games: an example

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Publication:500583
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DOI10.1016/J.ECONLET.2015.03.026zbMATH Open1321.91008OpenAlexW2069345735MaRDI QIDQ500583FDOQ500583


Authors: Ran Spiegler Edit this on Wikidata


Publication date: 5 October 2015

Published in: Economics Letters (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/j.econlet.2015.03.026




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zbMATH Keywords

hysteresisrepeated gamesimperfect monitoringorganizational behavioragilityguerilla


Mathematics Subject Classification ID

2-person games (91A05) Multistage and repeated games (91A20)


Cites Work

  • The Structure of Nash Equilibrium in Repeated Games with Finite Automata
  • Finite automata play the repeated prisoner's dilemma
  • Switching costs in frequently repeated games.
  • Delayed-response strategies in repeated games with observation lags
  • Title not available (Why is that?)


Cited In (1)

  • The worst-case payoff in games with stochastic revision opportunities





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