Honest signaling in zero-sum games is hard, and lying is even harder

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Publication:5111408

DOI10.4230/LIPICS.ICALP.2017.77zbMATH Open1441.68080arXiv1510.04991OpenAlexW2963620975MaRDI QIDQ5111408FDOQ5111408

Aviad Rubinstein

Publication date: 27 May 2020

Abstract: We prove that, assuming the exponential time hypothesis, finding an epsilon-approximately optimal symmetric signaling scheme in a two-player zero-sum game requires quasi-polynomial time. This is tight by [Cheng et al., FOCS'15] and resolves an open question of [Dughmi, FOCS'14]. We also prove that finding a multiplicative approximation is NP-hard. We also introduce a new model where a dishonest signaler may publicly commit to use one scheme, but post signals according to a different scheme. For this model, we prove that even finding a (1-2^{-n})-approximately optimal scheme is NP-hard.


Full work available at URL: https://arxiv.org/abs/1510.04991






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