2048 without new tiles is still hard
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Publication:5282798
DOI10.4230/LIPICS.FUN.2016.1zbMATH Open1369.68223MaRDI QIDQ5282798FDOQ5282798
Authors: Ahmed Abdelkader, Aditya Acharya, Philip Dasler
Publication date: 17 July 2017
Recommendations
Analysis of algorithms and problem complexity (68Q25) Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Combinatorial games (91A46)
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- Threes!, Fives, 1024!, and 2048 are hard
- Threes!, Fives, 1024!, and 2048 are hard
- On the complexity of Two Dots for narrow boards and few colors
- TETRIS IS HARD, EVEN TO APPROXIMATE
- Tetris is Hard, Even to Approximate
- Particle computation: complexity, algorithms, and logic
- Making change in 2048
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