Push-pull block puzzles are hard
DOI10.1007/978-3-319-57586-5_16zbMATH Open1487.68243arXiv1709.01241OpenAlexW2963425277MaRDI QIDQ5283366FDOQ5283366
Authors: Erik D. Demaine, Isaac Grosof, Jayson Lynch
Publication date: 21 July 2017
Published in: Lecture Notes in Computer Science (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1709.01241
Recommendations
- Pushing blocks is hard.
- \textsc{Pull} and \textsc{PushPull} are PSPACE-complete
- scientific article; zbMATH DE number 2002586
- PSPACE-completeness of sliding-block puzzles and other problems through the nondeterministic constraint logic model of computation
- PSPACE-completeness of Bloxorz and of games with 2-buttons
Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Artificial intelligence for robotics (68T40)
Cites Work
- Title not available (Why is that?)
- SOKOBAN and other motion planning problems
- Relationships between nondeterministic and deterministic tape complexities
- PSPACE-completeness of sliding-block puzzles and other problems through the nondeterministic constraint logic model of computation
- Rush Hour is PSPACE-complete, or ``Why you should generously tip parking lot attendants
- Motion planning in the presence of movable obstacles
- Classic Nintendo games are (computationally) hard
- 2048 without new tiles is still hard
Cited In (7)
- Computational complexity of motion planning of a robot through simple gadgets
- \textsc{Pull} and \textsc{PushPull} are PSPACE-complete
- Title not available (Why is that?)
- Pushing blocks is hard.
- Defying gravity and gadget numerosity: the complexity of the Hanano puzzle and beyond
- The parameterized complexity of motion planning for snake-like robots
- PSPACE-completeness of Bloxorz and of games with 2-buttons
This page was built for publication: Push-pull block puzzles are hard
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q5283366)