PSPACE-Completeness of Bloxorz and of Games with 2-Buttons
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Publication:2947039
DOI10.1007/978-3-319-18173-8_30zbMath1459.68080arXiv1411.5951OpenAlexW1490609806WikidataQ59567446 ScholiaQ59567446MaRDI QIDQ2947039
Tom C. van der Zanden, Hans L. Bodlaender
Publication date: 21 September 2015
Published in: Lecture Notes in Computer Science (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1411.5951
Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Combinatorial games (91A46)
Related Items (7)
Games, Puzzles and Treewidth ⋮ The Computational Complexity of Portal and Other 3D Video Games ⋮ PSPACE-Completeness of Bloxorz and of Games with 2-Buttons ⋮ Fixed-parameter algorithms for graph constraint logic ⋮ Unnamed Item ⋮ Unnamed Item ⋮ The computational complexity of Angry Birds
Cites Work
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- Gaming is a hard job, but someone has to do it!
- Relationships between nondeterministic and deterministic tape complexities
- PSPACE-completeness of sliding-block puzzles and other problems through the nondeterministic constraint logic model of computation
- PSPACE-Completeness of Bloxorz and of Games with 2-Buttons
- Computational Complexity of Two-Dimensional Platform Games
- Undirected connectivity in log-space
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