An Efficient Game Form for Unicast Service Provisioning
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Publication:5352708
DOI10.1109/TAC.2011.2163353zbMATH Open1370.68038MaRDI QIDQ5352708FDOQ5352708
Authors: A. Kakhbod, Demosthenis Teneketzis
Publication date: 8 September 2017
Published in: IEEE Transactions on Automatic Control (Search for Journal in Brave)
Recommendations
- Correction to “An Efficient Game Form for Unicast Service Provisioning” [Feb 12 392-404]
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- scientific article; zbMATH DE number 2183059
- Games with congestion-averse utilities
- Models of Non-atomic Congestion Games – From Unicast to Multicast Routing
- Totally unimodular congestion games
- Game-theoretic approach to the optimization of FDDI computer networks
- On the price of stability of undirected multicast games
- A unifying tool for bounding the quality of non-cooperative solutions in weighted congestion games
Applications of game theory (91A80) Performance evaluation, queueing, and scheduling in the context of computer systems (68M20)
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- An efficient dynamic allocation mechanism for security in networks of interdependent strategic agents
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- Almost budget balanced mechanisms with scalar bids for allocation of a divisible good
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