CONCUR 2005 – Concurrency Theory
From MaRDI portal
Publication:5897475
DOI10.1007/11539452zbMath1134.68382OpenAlexW1737342522MaRDI QIDQ5897475
Kim Guldstrand Larsen, Emmanuel Fleury, Franck Cassez, Didier Lime, Alexandre David
Publication date: 1 November 2006
Published in: Lecture Notes in Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/11539452
Formal languages and automata (68Q45) Specification and verification (program logics, model checking, etc.) (68Q60) Models and methods for concurrent and distributed computing (process algebras, bisimulation, transition nets, etc.) (68Q85)
Related Items
Control Strategies for Off-Line Testing of Timed Systems, New Results on Timed Specifications, Robust Specification of Real Time Components, Model Checking Real-Time Systems, Symbolic Model Checking in Non-Boolean Domains, Synthesising succinct strategies in safety games with an application to real-time scheduling, Dynamic controllability via timed game automata, Integrating discrete controller synthesis into a reactive programming language compiler, Robust synthesis for real-time systems, Synthesis of memory-efficient, clock-memory free, and non-Zeno safety controllers for timed systems, Model-Based Verification, Optimization, Synthesis and Performance Evaluation of Real-Time Systems, On-the-Fly Synthesis for Strictly Alternating Games, Elimination of detached regions in dependency graph verification, Control strategies for off-line testing of timed systems, Symbolic synthesis of masking fault-tolerant distributed programs, Simulation relations and applications in formal methods, Timed Control with Observation Based and Stuttering Invariant Strategies, Traffic models of periodic event-triggered quantized control systems, PuRSUE -- from specification of robotic environments to synthesis of controllers, Antichains and compositional algorithms for LTL synthesis, Game-based Synthesis of Distributed Controllers for Sampled Switched Systems, Comparing the Expressiveness of Timed Automata and Timed Extensions of Petri Nets, On Scheduling Policies for Streams of Structured Jobs, Compositional Abstraction in Real-Time Model Checking, Robust reachability in timed automata and games: a game-based approach, Efficient controller synthesis for a fragment of \(\mathrm{MTL}_{0,\infty}\), Backward symbolic optimal reachability in weighted timed automata, On subgame perfect equilibria in turn-based reachability timed games, Optimal and robust controller synthesis using energy timed automata with uncertainty, Specification Theories for Probabilistic and Real-Time Systems, Unnamed Item, Optimal and robust controller synthesis. Using energy timed automata with uncertainty, Methodologies for Specification of Real-Time Systems Using Timed I/O Automata, Symbolic Branching Bisimulation-Checking of Dense-Time Systems in an Environment, Unnamed Item, A symbolic algorithm for lazy synthesis of eager strategies, Logical time control of concurrent DES, A game approach to the parametric control of real-time systems, Efficient on-the-fly Algorithm for Checking Alternating Timed Simulation, Realizability of Real-Time Logics, Automating the addition of fault tolerance with discrete controller synthesis, Maximally permissive controller synthesis for time Petri nets, Zone-based verification of timed automata: extrapolations, simulations and what next?, Monitoring timed properties (revisited), Verification of multiplayer stochastic games via abstract dependency graphs
Uses Software