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Cites work
- scientific article; zbMATH DE number 1617246 (Why is no real title available?)
- scientific article; zbMATH DE number 437552 (Why is no real title available?)
- scientific article; zbMATH DE number 4032498 (Why is no real title available?)
- scientific article; zbMATH DE number 140487 (Why is no real title available?)
- scientific article; zbMATH DE number 742983 (Why is no real title available?)
- scientific article; zbMATH DE number 819814 (Why is no real title available?)
- scientific article; zbMATH DE number 6472654 (Why is no real title available?)
- A simple entropy-based algorithm for planar point location
- Alternatives to splay trees with \(O(\log n)\) worst-case access times
- Design and Analysis of a Data Structure for Representing Sorted Lists
- Entropy-preserving cuttings and space-efficient planar point location
- On the Dynamic Finger Conjecture for Splay Trees. Part I: Splay Sorting log n-Block Sequences
- On the Dynamic Finger Conjecture for Splay Trees. Part II: The Proof
- Optimum binary search trees
- Proximate planar point location
- Self-adjusting binary search trees
- The pairing heap: A new form of self-adjusting heap
Cited in
(13)- Searching for the closest-pair in a query translate
- Range search on tuples of points
- Local properties of geometric graphs
- Proximate planar point location
- Indexing moving points
- Optimal parallel algorithms for proximate points, with applications (extended abstract)
- Space exploration via proximity search
- Proximity Search with a Triangulated Spatial Model
- Practical distribution-sensitive point location in triangulations
- Searching and storing similar lists
- Space exploration via proximity search
- Filtering Search: A New Approach to Query-Answering
- A history of distribution-sensitive data structures
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