Impact of decision feedback on networked evolutionary game with delays in control channel
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Publication:6078095
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Cites work
- A Skat Player Based on Monte-Carlo Simulation
- A matrix approach to the analysis and control of networked evolutionary games with bankruptcy mechanism
- Algebraic formulation and strategy optimization for a class of evolutionary networked games via semi-tensor product method
- Dynamics and convergence of hyper-networked evolutionary games with time delay in strategies
- Event-triggered control design for networked evolutionary games with time invariant delay in strategies
- Evolution of global contribution in multi-level threshold public goods games with insurance compensation
- Fictitious play in \(2\times n\) games
- Formulation and optimization control of a class of networked evolutionary games with switched topologies
- Input-output decoupling for mix-valued logical control networks via the semi-tensor product method
- Learning, Local Interaction, and Coordination
- Modeling, Analysis and Control of Networked Evolutionary Games
- Modelling evolution in structured populations involving multiplayer interactions
- Observability, Reconstructibility and State Observers of Boolean Control Networks
- On finite potential games
- Optimal Control of Logical Control Networks
- Output Tracking of Boolean Control Networks
- Reputation-based coevolution of link weights promotes cooperation in spatial prisoner's dilemma game
- Stability of evolutionarily stable strategies in discrete replicator dynamics with time delay
- Stabilization of probabilistic finite automata based on semi-tensor product of matrices
- Statistical physics of human cooperation
- Transient and asymptotic dynamics of reinforcement learning in games
Cited in
(6)- Effect of information transmission on cooperative behavior
- Event-triggered control design for networked evolutionary games with time invariant delay in strategies
- Stability analysis of networked evolutionary games with profile-dependent delays
- Sampled-data state feedback control design for evolutionary threshold public goods games on coupled networks
- Dynamics and convergence of hyper-networked evolutionary games with time delay in strategies
- STP-based control of networked evolutionary games with multi-channel structure
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