Physical ZKP protocols for Nurimisaki and Kurodoko
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Publication:6093570
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Cites work
- An improved physical ZKP for Nonogram
- Card-based ZKP protocol for Nurimisaki
- Card-based ZKP protocols for Takuzu and Juosan
- Card-based protocols for any Boolean function
- Cryptographic and physical zero-knowledge proof systems for solutions of Sudoku puzzles
- Efficient card-based zero-knowledge proof for Sudoku
- Foundations for actively secure card-based cryptography
- Hide a liar: card-based ZKP protocol for Usowan
- How to construct physical zero-knowledge proofs for puzzles with a ``single loop condition
- Interactive physical ZKP for connectivity: applications to Nurikabe and Hitori
- Interactive physical zero-knowledge proof for Norinori
- More Efficient Match-Making and Satisfiability The Five Card Trick
- Physical ZKP for connected spanning subgraph: applications to bridges puzzle and other problems
- Physical Zero-Knowledge Proof for Suguru Puzzle
- Physical zero-knowledge proof and NP-completeness proof of Suguru puzzle
- Physical zero-knowledge proof for Makaro
- Physical zero-knowledge proof for ripple effect
- Physical zero-knowledge proofs for Akari, Takuzu, Kakuro and KenKen
- Securely computing the \(n\)-variable equality function with \(2n\) cards
- Six-Card Secure AND and Four-Card Secure XOR
- The knowledge complexity of interactive proof-systems
- Zero-knowledge proof protocol for cryptarithmetic using dihedral cards
Cited in
(16)- How to construct physical zero-knowledge proofs for puzzles with a ``single loop condition
- Physical zero-knowledge proof for ripple effect
- Physical zero-knowledge proof for Makaro
- Card-based ZKP protocols for Takuzu and Juosan
- Physical Zero-Knowledge Proof for Suguru Puzzle
- Verifying the first nonzero term: physical ZKPs for ABC end view, Goishi Hiroi, and Toichika
- An improved physical ZKP for nonogram and nonogram color
- Physical zero-knowledge proofs for Akari, Takuzu, Kakuro and KenKen
- A physical ZKP for Slitherlink: how to perform physical topology-preserving computation
- Physical zero-knowledge proof for Numberlink
- An improved physical ZKP for Nonogram
- Physical zero-knowledge proof for ripple effect
- Physical zero-knowledge proof and NP-completeness proof of Suguru puzzle
- Card-based ZKP protocol for Nurimisaki
- Physical ZKP for Makaro using a standard deck of cards
- Card-based zero-knowledge proof protocols for graph problems and their computational model
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