How to construct physical zero-knowledge proofs for puzzles with a ``single loop condition
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Publication:820565
DOI10.1016/J.TCS.2021.07.019OpenAlexW3184569853WikidataQ113863188 ScholiaQ113863188MaRDI QIDQ820565FDOQ820565
Pascal Lafourcade, Léo Robert, Tatsuya Sasaki, Hideaki Sone, Daiki Miyahara, Takaaki Mizuki
Publication date: 27 September 2021
Published in: Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.tcs.2021.07.019
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Cited In (21)
- Cryptographic and Physical Zero-Knowledge Proof Systems for Solutions of Sudoku Puzzles
- Verifying the first nonzero term: physical ZKPs for ABC end view, Goishi Hiroi, and Toichika
- Physical zero-knowledge proofs for Five Cells
- Physical zero-knowledge proof for ball sort puzzle
- Physical ZKP protocols for Nurimisaki and Kurodoko
- An improved physical ZKP for nonogram and nonogram color
- A physical zero-knowledge proof for Sumplete, a puzzle generated by ChatGPT
- Cryptographic and physical zero-knowledge proof systems for solutions of Sudoku puzzles
- An improved physical ZKP for Nonogram
- Secure computations through checking suits of playing cards
- Physical zero-knowledge proof protocol for Topswops
- Zero-knowledge proof protocol for cryptarithmetic using dihedral cards
- Physical zero-knowledge proof and NP-completeness proof of Suguru puzzle
- Hide a liar: card-based ZKP protocol for Usowan
- Card-based ZKP protocol for Nurimisaki
- Card-minimal protocols for three-input functions with standard playing cards
- Physical ZKP for Makaro using a standard deck of cards
- Card-based zero-knowledge proof for the nearest neighbor property: zero-knowledge proof of ABC end view
- Physically verifying the first nonzero term in a sequence: physical ZKPs for ABC End View and Goishi Hiroi
- Card-based zero-knowledge proof protocols for graph problems and their computational model
- Two UNO decks efficiently perform zero-knowledge proof for Sudoku
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