A myopic adjustment process for mean field games with finite state and action space
From MaRDI portal
(Redirected from Publication:6146790)
Abstract: In this paper, we introduce a natural learning rule for mean field games with finite state and action space, the so-called myopic adjustment process. The main motivation for these considerations are the complex computations necessary to determine dynamic mean-field equilibria, which make it seem questionable whether agents are indeed able to play these equilibria. We prove that the myopic adjustment process converges locally towards stationary equilibria with deterministic equilibrium strategies under rather broad conditions. Moreover, for a two-strategy setting, we also obtain a global convergence result under stronger, yet intuitive conditions.
Recommendations
Cites work
- A Probabilistic Approach to Extended Finite State Mean Field Games
- Applied Probability and Queues
- Continuous time finite state mean field games
- Continuous-time Markov decision processes. Theory and applications
- Continuous-time mean field games with finite state space and common noise
- Corruption and botnet defense: a mean field game approach
- Digraphs. Theory, algorithms and applications
- Discrete mean field games: existence of equilibria and convergence
- Encyclopedia of Complexity and Systems Science
- scientific article; zbMATH DE number 5869530 (Why is no real title available?)
- scientific article; zbMATH DE number 3855514 (Why is no real title available?)
- scientific article; zbMATH DE number 41285 (Why is no real title available?)
- scientific article; zbMATH DE number 54277 (Why is no real title available?)
- scientific article; zbMATH DE number 3484411 (Why is no real title available?)
- scientific article; zbMATH DE number 1233801 (Why is no real title available?)
- Large population stochastic dynamic games: closed-loop McKean-Vlasov systems and the Nash certainty equivalence principle
- Learning in mean field games: The fictitious play
- Local stability of strict equilibria under evolutionary game dynamics
- Markov perfect equilibrium. I: Observable actions
- Mean field games
- Mean field games and mean field type control theory
- Mean-field-game model for botnet defense in cyber-security
- Mean-field-game model of corruption
- Nonlinear Markov chains with finite state space: invariant distributions and long-term behaviour
- Nonlinear Markov processes and kinetic equations.
- On quasi-stationary mean field games models
- Ordinary differential equations. Analysis, qualitative theory and control
- Paradigm shift: a mean field game approach
- Probabilistic approach to finite state mean field games
- Probabilistic theory of mean field games with applications I. Mean field FBSDEs, control, and games
- Probabilistic theory of mean field games with applications II. Mean field games with common noise and master equations
- Socio-economic applications of finite state mean field games
- Stable games and their dynamics
- Stable solutions in potential mean field game systems
- State based potential games
- Stationary equilibria of mean field games with finite state and action space
This page was built for publication: A myopic adjustment process for mean field games with finite state and action space
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q6146790)