On the nucleolus of shortest path games
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Publication:681844
DOI10.1007/978-3-319-66700-3_5zbMATH Open1403.91028OpenAlexW2747628745MaRDI QIDQ681844FDOQ681844
Authors: Mourad Baïou, Francisco Barahona
Publication date: 13 February 2018
Full work available at URL: https://doi.org/10.1007/978-3-319-66700-3_5
Recommendations
Analysis of algorithms and problem complexity (68Q25) Cooperative games (91A12) Games involving graphs (91A43)
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- Network strength games: the core and the nucleolus
- An algorithm to compute the nucleolus of shortest path games
- A heuristic procedure for computing the nucleolus
- Path cooperative games
- The Shapley value for shortest path games: a non-graph-based approach
- Stable lexicographic rules for shortest path games
- On shortest path games
- Network disconnection games: a game theoretic approach to checkpoint evaluation in networks
- Shortest path games
- Cost allocation in shortest path games
- The nucleolus and inheritance of properties in communication situations
- Computing the nucleolus of weighted voting games in pseudo-polynomial time
- On the core and nucleolus of directed acyclic graph games
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