How to hunt an invisible rabbit on a graph

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Publication:896060

DOI10.1016/J.EJC.2015.08.002zbMATH Open1327.05233DBLPjournals/ejc/AbramovskayaFGP16arXiv1502.05614OpenAlexW1855571088WikidataQ60488376 ScholiaQ60488376MaRDI QIDQ896060FDOQ896060


Authors: T. V. Abramovskaya, Fedor V. Fomin, Petr A. Golovach, Michał Pilipczuk Edit this on Wikidata


Publication date: 11 December 2015

Published in: European Journal of Combinatorics (Search for Journal in Brave)

Abstract: We investigate Hunters & Rabbit game, where a set of hunters tries to catch an invisible rabbit that slides along the edges of a graph. We show that the minimum number of hunters required to win on an (n imes m)-grid is lfloor min{n,m}/2 floor+1. We also show that the extremal value of this number on n-vertex trees is between Omega(log n/log log n) and O(log n).


Full work available at URL: https://arxiv.org/abs/1502.05614




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