How to hunt an invisible rabbit on a graph
DOI10.1016/J.EJC.2015.08.002zbMATH Open1327.05233DBLPjournals/ejc/AbramovskayaFGP16arXiv1502.05614OpenAlexW1855571088WikidataQ60488376 ScholiaQ60488376MaRDI QIDQ896060FDOQ896060
Authors: T. V. Abramovskaya, Fedor V. Fomin, Petr A. Golovach, Michał Pilipczuk
Publication date: 11 December 2015
Published in: European Journal of Combinatorics (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1502.05614
Recommendations
Games on graphs (graph-theoretic aspects) (05C57) Games involving graphs (91A43) Positional games (pursuit and evasion, etc.) (91A24)
Cites Work
- Searching and pebbling
- Vertex-to-vertex pursuit in a graph
- The game of cops and robbers on graphs
- Randomized Pursuit-Evasion in Graphs
- An annotated bibliography on guaranteed graph searching
- The vertex separation and search number of a graph
- Interval graphs and searching
- An evasion game on a graph
- A short note about pursuit games played on a graph with a given genus
- Title not available (Why is that?)
- Escaping offline searchers and isoperimetric theorems
- Finding a princess in a palace: a pursuit-evasion problem
Cited In (12)
- On evasion games on graphs
- Hunting for foxes with sheaves
- Searching for an intruder on graphs and their subdivisions
- A cops and robber game and the meeting time of synchronous directed walks
- A competitive search game with a moving target
- Limited visibility cops and robber
- Hunting rabbits on the hypercube
- Non-adaptive and adaptive two-sided search with fast objects
- Title not available (Why is that?)
- Randomized Pursuit-Evasion in Graphs
- Randomized pursuit-evasion with limited visibility
- Randomized Pursuit-Evasion with Local Visibility
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