Abstract: We investigate Hunters & Rabbit game, where a set of hunters tries to catch an invisible rabbit that slides along the edges of a graph. We show that the minimum number of hunters required to win on an (n imes m)-grid is lfloor min{n,m}/2
floor+1. We also show that the extremal value of this number on n-vertex trees is between Omega(log n/log log n) and O(log n).
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Cites work
- scientific article; zbMATH DE number 3997549 (Why is no real title available?)
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Cited in
(12)- Randomized pursuit-evasion with limited visibility
- Randomized Pursuit-Evasion with Local Visibility
- On evasion games on graphs
- Hunting for foxes with sheaves
- Searching for an intruder on graphs and their subdivisions
- A cops and robber game and the meeting time of synchronous directed walks
- A competitive search game with a moving target
- Limited visibility cops and robber
- Hunting rabbits on the hypercube
- Non-adaptive and adaptive two-sided search with fast objects
- scientific article; zbMATH DE number 2086681 (Why is no real title available?)
- Randomized Pursuit-Evasion in Graphs
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