Searching for an intruder on graphs and their subdivisions
DOI10.37236/10577zbMATH Open1492.05099arXiv2104.01739OpenAlexW3145271530MaRDI QIDQ2153405FDOQ2153405
Publication date: 4 July 2022
Published in: The Electronic Journal of Combinatorics (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/2104.01739
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Games on graphs (graph-theoretic aspects) (05C57) Structural characterization of families of graphs (05C75) Games involving graphs (91A43) Positional games (pursuit and evasion, etc.) (91A24)
Cites Work
- An annotated bibliography on guaranteed graph searching
- Recontamination does not help to search a graph
- Sweeping graphs with large clique number
- Monotonicity in graph searching
- Topology of series-parallel networks
- An evasion game on a graph
- Searching and sweeping graphs: a brief survey
- Lower bounds on the pathwidth of some grid-like graphs
- Title not available (Why is that?)
- How many lions are needed to clear a grid?
- The complexity of zero-visibility cops and robber
- Finding a princess in a palace: a pursuit-evasion problem
- How to hunt an invisible rabbit on a graph
- A Combinatorial Model of Two-Sided Search
Cited In (5)
- Searching for an evader in an unknown graph by an optimal number of searchers
- Evasiveness of subgraph containment and related properties
- How far is my network from being edge-based? Proximity measures for edge-basedness of unrooted phylogenetic networks
- The one-visibility localization game
- Non-adaptive and adaptive two-sided search with fast objects
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