Winning isn't everything: how sports competition rules can make you want to lose
From MaRDI portal
The author discusses how (sport) competitions can be made incentive-compatible. Specifically: \begin{itemize} \item[(i)] Can one design a competition format in which players never have an incentive to lose a game on purpose? \item[(ii)] A competition format where playing to one's best ability is always optimal if a player wants to win the competition. \end{itemize}
Recommendations
- Quantifying incentive (in)compatibility: a case study from sports
- Designing competitions between teams of individuals
- Can strategizing in round-robin subtournaments be avoided?
- Ever tried. Ever failed. No matter? On the demotivational effect of losing in repeated competitions
- Incentives versus competitive balance
Cites work
Cited in
(3)
This page was built for publication: Winning isn't everything: how sports competition rules can make you want to lose
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q906032)