Decomposition of sparse graphs, with application to game coloring number
DOI10.1016/J.DISC.2010.01.008zbMATH Open1219.05145OpenAlexW2150898108MaRDI QIDQ968426FDOQ968426
Authors: Mickaël Montassier, Arnaud Pêcher, Douglas B. West, Xuding Zhu, André Raspaud
Publication date: 5 May 2010
Published in: Discrete Mathematics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.disc.2010.01.008
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Cites Work
- Decomposition of Finite Graphs Into Forests
- Title not available (Why is that?)
- Covering planar graphs with forests, one having bounded maximum degree
- Covering planar graphs with forests
- ON THE COMPLEXITY OF SOME COLORING GAMES
- The game coloring number of planar graphs
- Refined activation strategy for the marking game
- Edge-partitions of planar graphs and their game coloring numbers
- Decomposing a planar graph with girth 9 into a forest and a matching
Cited In (12)
- Game chromatic number of graphs with locally bounded number of cycles
- Decomposition of sparse graphs into two forests, one having bounded maximum degree
- Decomposition of sparse graphs into forests and a graph with bounded degree
- Degree bounded forest covering
- Decomposing a graph into forests and a matching
- Decomposing 4-connected planar triangulations into two trees and one path
- Decomposition of sparse graphs into forests: the nine dragon tree conjecture for \(k \leq 2\)
- Title not available (Why is that?)
- Sparse hypergraphs and pebble game algorithms
- On the game coloring index of \(F^+\)-decomposable graphs
- Decomposing a graph into pseudoforests with one having bounded degree
- Decomposing a graph into forests
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