Imitation games and computation
DOI10.1016/J.GEB.2009.08.003zbMATH Open1200.91013OpenAlexW2104647222MaRDI QIDQ993779FDOQ993779
Authors: Andrew McLennan, R. Tourky
Publication date: 20 September 2010
Published in: Games and Economic Behavior (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.geb.2009.08.003
Recommendations
computational complexityNash equilibriumcomputational economicssymmetric gamesLemke-Howson algorithmtwo person games2-Nashimitation gamesLemke paths
Noncooperative games (91A10) 2-person games (91A05) Complementarity and equilibrium problems and variational inequalities (finite dimensions) (aspects of mathematical programming) (90C33)
Cites Work
- Algorithmic Game Theory
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- Bimatrix Equilibrium Points and Mathematical Programming
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- New complexity results about Nash equilibria
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- The complexity of finding Nash equilibria
- The complexity of computing a Nash equilibrium
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- Hard-to-Solve Bimatrix Games
- Exponential lower bounds for finding Brouwer fixed points
- Simple search methods for finding a Nash equilibrium
- Lemke Paths on Simple Polytopes
- Reducibility among equilibrium problems
- Simple complexity from imitation games
- Games in oriented matroids
- On the computational complexity of Nash equilibria for \((0,1)\) bimatrix games
- Polynomial expected behavior of a pivoting algorithm for linear complementarity and linear programming problems
- On the average speed of Lemke's algorithm for quadratic programming
- On the expected number of linear complementarity cones intersected by random and semi-random rays
Cited In (8)
- A direct reduction from \(k\)-player to 2-player approximate Nash equilibrium
- Computational ability in games: individual difference and dynamics
- A Polynomial-Time Algorithm for 1/2-Well-Supported Nash Equilibria in Bimatrix Games
- A repeated imitation model with dependence between stages: decision strategies and rewards
- A Polynomial-Time Algorithm for 1/3-Approximate Nash Equilibria in Bimatrix Games
- Imitation games
- Simple complexity from imitation games
- The complexity of computational problems about Nash equilibria in symmetric win-lose games
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