Resource allocation games with multiple resource classes
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Recommendations
Cites work
- A class of games possessing pure-strategy Nash equilibria
- Algorithms for storage allocation based on client preferences
- Bounds on Multiprocessing Timing Anomalies
- Conflicting congestion effects in resource allocation games
- Efficiency analysis of load balancing games with and without activation costs
- On two class-constrained versions of the multiple knapsack problem
- Potential games
- Scheduling games on uniform machines with activation cost
- The PoA of Scheduling Game with Machine Activation Costs
- The Price of Stability for Network Design with Fair Cost Allocation
- Tight bounds for online class-constrained packing
- Worst-case equilibria
Cited in
(5)- Dynamic resource allocation games
- Dynamic resource allocation games
- Conflicting congestion effects in resource allocation games
- Fast Nash bargaining algorithm for resource scheduling problems with a large number of media streaming channels
- Complexity and approximability of optimal resource allocation and Nash equilibrium over networks
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