Entity usage
From MaRDI portal
This page lists pages that use the given entity (e.g. Q42). The list is sorted by descending page ID, so that newer pages are listed first.
Showing below up to 38 results in range #1 to #38.
- Flat Coalgebraic Fixed Point Logics: Label: en
- Consistent Correlations for Parameterised Boolean Equation Systems with Applications in Correctness Proofs for Manipulations: Label: en
- Communicating Transactions: Label: en
- Representations of Petri Net Interactions: Label: en
- Conditional Automata: A Tool for Safe Removal of Negligible Events: Label: en
- A Communication Based Model for Games of Imperfect Information: Label: en
- Modal Logic over Higher Dimensional Automata: Label: en
- Reversing Higher-Order Pi: Label: en
- Kleene, Rabin, and Scott Are Available: Label: en
- Generic Forward and Backward Simulations II: Probabilistic Simulation: Label: en
- A Linear Account of Session Types in the Pi Calculus: Label: en
- On the Compositionality of Round Abstraction: Label: en
- Theory by Process: Label: en
- Reasoning about Optimistic Concurrency Using a Program Logic for History: Label: en
- On the Use of Non-deterministic Automata for Presburger Arithmetic: Label: en
- Efficient Bisimilarities from Second-Order Reaction Semantics for π-Calculus: Label: en
- Buffered Communication Analysis in Distributed Multiparty Sessions: Label: en
- Termination in Impure Concurrent Languages: Label: en
- Parameterized Verification of Ad Hoc Networks: Label: en
- Multipebble Simulations for Alternating Automata: Label: en
- Obliging Games: Label: en
- Mean-Payoff Automaton Expressions: Label: en
- Simulation Distances: Label: en
- Session Types for Access and Information Flow Control: Label: en
- Session Types as Intuitionistic Linear Propositions: Label: en
- Stochastic Real-Time Games with Qualitative Timed Automata Objectives: Label: en
- Nash Equilibria for Reachability Objectives in Multi-player Timed Games: Label: en
- Bisimilarity of One-Counter Processes Is PSPACE-Complete: Label: en
- A Theory of Design-by-Contract for Distributed Multiparty Interactions: Label: en
- A Logic for True Concurrency: Label: en
- A Geometric Approach to the Problem of Unique Decomposition of Processes: Label: en
- From Multi to Single Stack Automata: Label: en
- Information Flow in Interactive Systems: Label: en
- Constrained Monotonic Abstraction: A CEGAR for Parameterized Verification: Label: en
- Learning I/O Automata: Label: en
- Trust in Anonymity Networks: Label: en
- Taming Distributed Asynchronous Systems: Label: en
- Concurrency and Composition in a Stochastic World: Label: en