The following pages link to Henry Segerman (Q318703):
Displayed 40 items.
- Triangulations of \(3\)-manifolds with essential edges (Q318704) (← links)
- Incompressible surfaces in handlebodies and boundary reducible 3-manifolds (Q627703) (← links)
- Detection of incompressible surfaces in hyperbolic punctured torus bundles (Q649026) (← links)
- Veering triangulations admit strict angle structures (Q658410) (← links)
- 1-efficient triangulations and the index of a cusped hyperbolic 3-manifold (Q888885) (← links)
- A generalisation of the deformation variety (Q1929143) (← links)
- 3D printing for mathematical visualisation (Q1935360) (← links)
- Essential loops in taut ideal triangulations (Q1986003) (← links)
- Traversing three-manifold triangulations and spines (Q2190077) (← links)
- Pseudo-developing maps for ideal triangulations I: Essential edges and generalised hyperbolic gluing equations (Q2797717) (← links)
- Non-geometric Veering Triangulations (Q2801067) (← links)
- Puzzling the 120-Cell (Q2813147) (← links)
- Fractal graphs by iterated substitution (Q2920302) (← links)
- (Q3186521) (← links)
- Developing fractal curves (Q3453882) (← links)
- On spun-normal and twisted squares surfaces (Q3648188) (← links)
- Connectivity of triangulations without degree one edges under 2-3 and 3-2 moves (Q4592762) (← links)
- Visualizing hyperbolic honeycombs (Q4625172) (← links)
- Triangulations of hyperbolic 3-manifolds admitting strict angle structures (Q4899005) (← links)
- Rolling Acrobatic Apparatus (Q5029863) (← links)
- Cohomology fractals, Cannon–Thurston maps, and the geodesic flow (Q5056331) (← links)
- Ray-Marching Thurston Geometries (Q5056338) (← links)
- Ars Mathemalchemica: From Math to Art and Back Again (Q5097668) (← links)
- A mathematical overview and some applications of gear design (Q6177877) (← links)
- Sculptures in S^3 (Q6232506) (← links)
- Triple gear (Q6241458) (← links)
- Collection of abstracts of the Workshop on Triangulations in Geometry and Topology at CG Week 2014 in Kyoto (Q6252005) (← links)
- Hypernom: Mapping VR Headset Orientation to S^3 (Q6263786) (← links)
- Conformally correct tilings (Q6281250) (← links)
- Non-euclidean virtual reality I: explorations of $\mathbb{H}^3$ (Q6283132) (← links)
- Non-euclidean virtual reality II: explorations of $\mathbb{H}^2\times\mathbb{E}$ (Q6283251) (← links)
- From veering triangulations to link spaces and back again (Q6328313) (← links)
- Cohomology fractals (Q6333937) (← links)
- Non-Euclidean Virtual Reality IV: Sol (Q6333965) (← links)
- Non-Euclidean Virtual Reality III: Nil (Q6333999) (← links)
- Cohomology fractals, Cannon-Thurston maps, and the geodesic flow (Q6351098) (← links)
- Ray-marching Thurston geometries (Q6352587) (← links)
- From loom spaces to veering triangulations (Q6375852) (← links)
- Non-standard bi-orders on punctured torus bundles (Q6456045) (← links)
- Surfaces in The Tesseract (Q6458988) (← links)