Pages that link to "Item:Q3892105"
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The following pages link to The geometry of the barrier in the ‘game of two cars’ (Q3892105):
Displayed 16 items.
- Simple-motion pursuit-evasion differential games. I: Stroboscopic strategies in collision-course guidance and proportional navigation (Q1068734) (← links)
- A two-target game analysis in line-of-sight coordinates (Q1088934) (← links)
- An optimal evasion problem: Complete global solution (Q1090268) (← links)
- Comparison of the solutions of linear and nonlinear positional differential games of encounter (Q1092830) (← links)
- The geometric approach to the construction of the barrier surface in differential games (Q1095823) (← links)
- Game of two cars: Case of variable speed (Q1095830) (← links)
- Proportional navigation and the game of two cars (Q1108952) (← links)
- Proportional navigation and the game of two cars: The case of a pursuer with variable speed (Q1264102) (← links)
- The game of two cars with a containment probability as a cost function: The case of variable speed (Q1264103) (← links)
- Determination of rational strategies for players in two-target games (Q1311986) (← links)
- A comprehensive differential game theoretic solution to a game of two cars (Q1673925) (← links)
- Matching-based capture strategies for 3D heterogeneous multiplayer reach-avoid differential games (Q2125490) (← links)
- Numerical Solution of the Game of Two Cars with a Neurosimulator and Grid Computing (Q3646713) (← links)
- Game of two cars with containment probability as cost function (Q3818834) (← links)
- Optimal strategies for the lifeline differential game with limited lifetime (Q5018834) (← links)
- The game of two identical cars: an analytical description of the barrier (Q6050149) (← links)