Pages that link to "Item:Q697948"
From MaRDI portal
The following pages link to Sophisticated experience-weighted attraction learning and strategic teaching in repeated games (Q697948):
Displaying 50 items.
- Learning, teaching, and turn taking in the repeated assignment game (Q382335) (← links)
- Pattern recognition and subjective belief learning in a repeated constant-sum game (Q423770) (← links)
- Varieties of agents in agent-based computational economics: a historical and an interdisciplinary perspective (Q428012) (← links)
- Learning about learning in games through experimental control of strategic interdependence (Q433649) (← links)
- A generalized approach to belief learning in repeated games (Q485767) (← links)
- Coordination between a sophisticated and fictitious player (Q538506) (← links)
- Introduction to experimental game theory (Q697939) (← links)
- Learning strategic environments: An experimental study of strategy formation and transfer (Q763340) (← links)
- Regular quantal response equilibrium (Q812034) (← links)
- Competing against experienced and inexperienced players (Q816747) (← links)
- A numerical analysis of the evolutionary stability of learning rules (Q844667) (← links)
- An initial implementation of the Turing tournament to learning in repeated two-person games (Q863271) (← links)
- Money illusion and coordination failure (Q876882) (← links)
- Rage against the machines: how subjects play against learning algorithms (Q971893) (← links)
- If multi-agent learning is the answer, what is the question? (Q1028919) (← links)
- Stated beliefs versus inferred beliefs: a methodological inquiry and experimental test (Q1036589) (← links)
- Multiagent system simulations of signal averaging in English auctions with two-dimensional value signals (Q1038767) (← links)
- Learning and sophistication in coordination games (Q1047791) (← links)
- Ignoring the rationality of others: evidence from experimental normal-form games. (Q1408647) (← links)
- Learning process in public goods games (Q1618430) (← links)
- Experiments on individual strategy updating in iterated snowdrift game under random rematching (Q1664538) (← links)
- Limited rationality and the strategic environment: further theory and experimental evidence (Q1682722) (← links)
- Applying ``theory of mind'': theory and experiments (Q1682725) (← links)
- Dynamic nonlinear pricing model based on adaptive and sophisticated learning (Q1719142) (← links)
- Coevolution of deception and preferences: Darwin and Nash meet Machiavelli (Q1735746) (← links)
- Fairness, public good, and emotional aspects of punishment behavior (Q1774548) (← links)
- An experiment on learning with limited information: nonconvergence, experimentation cascades, and the advantage of being slow. (Q1885437) (← links)
- Learning to bid in sequential Dutch auctions (Q1991962) (← links)
- Learning and dropout in contests: an experimental approach (Q2021555) (← links)
- Leading to efficient coordination: individual traits, beliefs and choices in the minimum effort game (Q2100650) (← links)
- Learning in two-dimensional beauty contest games: theory and experimental evidence (Q2138067) (← links)
- Estimating case-based learning (Q2221294) (← links)
- Farsighted manipulation and exploitation in networks (Q2231391) (← links)
- The emergence of cooperation through leadership (Q2259411) (← links)
- Compromise and coordination: an experimental study (Q2291172) (← links)
- Dynamic exploitation of myopic best response (Q2292121) (← links)
- Overcoming inefficient lock-in in coordination games with sophisticated and myopic players (Q2334820) (← links)
- Coordination and cooperation problems in network good production (Q2344948) (← links)
- Self-tuning experience weighted attraction learning in games (Q2370497) (← links)
- Learning competitive equilibrium in laboratory exchange economies (Q2460221) (← links)
- Learning and transfer in signaling games (Q2467514) (← links)
- The tree of experience in the forest of information: Overweighing experienced relative to observed information (Q2483129) (← links)
- Learning, information, and sorting in market entry games: theory and evidence (Q2486151) (← links)
- Building rational cooperation (Q2491031) (← links)
- A learning-based model of repeated games with incomplete information (Q2506314) (← links)
- An introduction to the Symposium on behavioral game theory (Q2642260) (← links)
- A dynamic graph model of strategy learning for predicting human behavior in repeated games (Q2690389) (← links)
- HOW INDIVIDUALS LEARN TO TAKE TURNS: EMERGENCE OF ALTERNATING COOPERATION IN A CONGESTION GAME AND THE PRISONER'S DILEMMA (Q5696645) (← links)
- Defense and security planning under resource uncertainty and multi‐period commitments (Q6051605) (← links)
- Cooperative teaching and learning of actions (Q6063108) (← links)