| Publication | Date of Publication | Type |
|---|
History-deterministic timed automata Logical Methods in Computer Science | 2024-11-12 | Paper |
Priority promotion with Parysian flair Journal of Computer and System Sciences | 2024-10-29 | Paper |
Natural colors of Infinite words | 2024-09-12 | Paper |
Singly exponential translation of alternating weak Büchi automata to unambiguous Büchi automata Theoretical Computer Science | 2024-06-26 | Paper |
Semantic flowers for good-for-games and deterministic automata Information Processing Letters | 2024-03-13 | Paper |
Omega-Regular Objectives in Model-Free Reinforcement Learning Tools and Algorithms for the Construction and Analysis of Systems | 2023-11-24 | Paper |
Accelerated model checking of parametric Markov chains Automated Technology for Verification and Analysis | 2023-07-28 | Paper |
History-deterministic timed automata are not determinizable Lecture Notes in Computer Science | 2023-07-21 | Paper |
Incremental Verification of Parametric and Reconfigurable Markov Chains Quantitative Evaluation of Systems | 2023-06-28 | Paper |
An impossibility result in automata-theoretic reinforcement learning Automated Technology for Verification and Analysis | 2023-06-02 | Paper |
Alternating good-for-MDPs automata Automated Technology for Verification and Analysis | 2023-06-02 | Paper |
Model-Free Reinforcement Learning for Lexicographic Omega-Regular Objectives | 2023-04-21 | Paper |
Faithful and Effective Reward Schemes for Model-Free Reinforcement Learning of Omega-Regular Objectives 1517.68331 | 2022-12-22 | Paper |
Good-for-MDPs automata for probabilistic analysis and reinforcement learning Tools and Algorithms for the Construction and Analysis of Systems | 2022-10-13 | Paper |
Model-Free Reinforcement Learning for Stochastic Parity Games | 2022-07-18 | Paper |
scientific article; zbMATH DE number 7533361 (Why is no real title available?) | 2022-05-28 | Paper |
Model-free reinforcement learning for branching Markov decision processes | 2022-03-25 | Paper |
scientific article; zbMATH DE number 7471697 (Why is no real title available?) | 2022-02-09 | Paper |
\(\omega \)-automata | 2022-02-04 | Paper |
Making the best of limited memory in multi-player discounted sum games | 2021-12-03 | Paper |
Simple stochastic games with almost-sure energy-parity objectives are in NP and conp | 2021-10-18 | Paper |
Satisfiability modulo theories and chiral heterotic string vacua with positive cosmological constant Physics Letters B | 2021-10-12 | Paper |
Maximum rooted connected expansion | 2021-08-04 | Paper |
Maximum rooted connected expansion Theoretical Computer Science | 2021-06-22 | Paper |
Rapid recovery for systems with scarce faults | 2021-04-27 | Paper |
Practical distributed control synthesis | 2021-03-10 | Paper |
Optimal time-abstract schedulers for CTMDPs and Markov games | 2021-02-16 | Paper |
MDPs with energy-parity objectives | 2021-01-19 | Paper |
Fast two-robot disk evacuation with wireless communication Theoretical Computer Science | 2020-11-06 | Paper |
Learning to complement Büchi automata Lecture Notes in Computer Science | 2020-07-07 | Paper |
Eternally dominating large grids Theoretical Computer Science | 2019-10-16 | Paper |
Complementing semi-deterministic Büchi automata | 2019-09-17 | Paper |
Parity games with weights | 2019-09-13 | Paper |
A simple algorithm for solving qualitative probabilistic parity games Computer Aided Verification | 2019-05-03 | Paper |
Buying optimal payoffs in bi-matrix games Games | 2018-12-10 | Paper |
Fast two-robot disk evacuation with wireless communication Lecture Notes in Computer Science | 2018-08-16 | Paper |
Incentive Stackelberg mean-payoff games Software Engineering and Formal Methods | 2018-07-06 | Paper |
Optimal control for multi-mode systems with discrete costs | 2017-12-01 | Paper |
Model-checking iterated games Acta Informatica | 2017-10-26 | Paper |
Lazy probabilistic model checking without determinisation | 2017-09-12 | Paper |
Perpetually dominating large grids Lecture Notes in Computer Science | 2017-07-21 | Paper |
Bounded-rate multi-mode systems based motion planning Proceedings of the 18th International Conference on Hybrid Systems: Computation and Control | 2017-05-19 | Paper |
Synthesising strategy improvement and recursive algorithms for solving 2.5 player parity games Lecture Notes in Computer Science | 2017-02-21 | Paper |
Solving parity games in big steps Journal of Computer and System Sciences | 2016-11-14 | Paper |
Efficient approximation of optimal control for continuous-time Markov games Information and Computation | 2016-03-10 | Paper |
Controlling loosely cooperating processes Theoretical Computer Science | 2015-12-15 | Paper |
Multiplayer cost games with simple Nash equilibria Logical Foundations of Computer Science | 2015-12-11 | Paper |
Symmetric strategy improvement Automata, Languages, and Programming | 2015-11-04 | Paper |
Knowledge = observation + memory + computation Lecture Notes in Computer Science | 2015-10-01 | Paper |
Synthesis of succinct systems Journal of Computer and System Sciences | 2015-07-13 | Paper |
Complexity of node coverage games Theoretical Computer Science | 2015-05-18 | Paper |
Determinising parity automata Mathematical Foundations of Computer Science 2014 | 2014-10-14 | Paper |
Tight bounds for complementing parity automata Mathematical Foundations of Computer Science 2014 | 2014-10-14 | Paper |
Combined model checking for temporal, probabilistic, and real-time logics Theoretical Computer Science | 2014-09-02 | Paper |
Editorial: Special issue on synthesis Acta Informatica | 2014-07-03 | Paper |
Distributed synthesis is simply undecidable Information Processing Letters | 2014-04-15 | Paper |
Unlimited Decidability of Distributed Synthesis with Limited Missing Knowledge Mathematical Foundations of Computer Science 2013 | 2013-09-20 | Paper |
Model-checking iterated games Tools and Algorithms for the Construction and Analysis of Systems | 2013-08-05 | Paper |
Time and Parallelizability Results for Parity Games with Bounded Tree and DAG Width Logical Methods in Computer Science | 2013-06-20 | Paper |
Optimal time-abstract schedulers for CTMDPs and continuous-time Markov games Theoretical Computer Science | 2013-02-19 | Paper |
Bounded satisfiability for PCTL | 2012-11-22 | Paper |
Tight Bounds for the Determinisation and Complementation of Generalised Büchi Automata Automated Technology for Verification and Analysis | 2012-11-21 | Paper |
Synthesis of succinct systems Automated Technology for Verification and Analysis | 2012-11-21 | Paper |
Playing optimally on timed automata with random delays Lecture Notes in Computer Science | 2012-11-21 | Paper |
Time and parallelizability results for parity games with bounded treewidth Automata, Languages, and Programming | 2012-11-01 | Paper |
Efficient approximation of optimal control for continuous-time Markov games | 2012-08-31 | Paper |
Beyond hyper-minimisation -- minimising DBAs and DPAs is NP-complete | 2012-08-29 | Paper |
Büchi complementation made tight | 2012-04-24 | Paper |
Finite optimal control for time-bounded reachability in CTMDPs and continuous-time Markov games Acta Informatica | 2012-03-23 | Paper |
The buck stops here: order, chance, and coordination in distributed control Automated Technology for Verification and Analysis | 2011-10-07 | Paper |
Coordination logic Computer Science Logic | 2010-09-03 | Paper |
From Parity and Payoff Games to Linear Programming Mathematical Foundations of Computer Science 2009 | 2009-10-16 | Paper |
Tighter Bounds for the Determinisation of Büchi Automata Foundations of Software Science and Computational Structures | 2009-03-31 | Paper |
Satisfiability and Finite Model Property for the Alternating-Time μ-Calculus Computer Science Logic | 2009-03-12 | Paper |
Automatic Synthesis of Assumptions for Compositional Model Checking Lecture Notes in Computer Science | 2009-03-11 | Paper |
An Optimal Strategy Improvement Algorithm for Solving Parity and Payoff Games Computer Science Logic | 2008-11-20 | Paper |
Synthesis for Probabilistic Environments Automated Technology for Verification and Analysis | 2008-09-04 | Paper |
Selective Approaches for Solving Weak Games Automated Technology for Verification and Analysis | 2008-09-04 | Paper |
ATL* Satisfiability Is 2EXPTIME-Complete Automata, Languages and Programming | 2008-08-19 | Paper |
Bounded Synthesis Automated Technology for Verification and Analysis | 2008-07-03 | Paper |
Distributed Synthesis for Alternating-Time Logics Automated Technology for Verification and Analysis | 2008-07-03 | Paper |
Solving Parity Games in Big Steps FSTTCS 2007: Foundations of Software Technology and Theoretical Computer Science | 2008-04-24 | Paper |
Synthesis of Asynchronous Systems Logic-Based Program Synthesis and Transformation | 2007-09-10 | Paper |
SEMI-AUTOMATIC DISTRIBUTED SYNTHESIS International Journal of Foundations of Computer Science | 2007-03-13 | Paper |
Automated Technology for Verification and Analysis Lecture Notes in Computer Science | 2006-10-10 | Paper |