The use of projective geometry in computer graphics
From MaRDI portal
Introductory exposition (textbooks, tutorial papers, etc.) pertaining to geometry (51-01) General theory of linear incidence geometry and projective geometries (51A05) Projective analytic geometry (51N15) Introductory exposition (textbooks, tutorial papers, etc.) pertaining to computer science (68-01) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)
Recommendations
Cited in
(12)- Formalizing constructive projective geometry in Agda
- scientific article; zbMATH DE number 3855879 (Why is no real title available?)
- scientific article; zbMATH DE number 5524258 (Why is no real title available?)
- scientific article; zbMATH DE number 4092835 (Why is no real title available?)
- scientific article; zbMATH DE number 47834 (Why is no real title available?)
- scientific article; zbMATH DE number 1163557 (Why is no real title available?)
- scientific article; zbMATH DE number 1960260 (Why is no real title available?)
- Beyond the Celestial Sphere: Oriented Projective Geometry and Computer Graphics
- Visualizing Projective Shape Space
- Optimized line and line segment clipping in E2 and geometric algebra
- Implementation of analytic projective geometry for computer graphics
- Developable rational Bézier and B-spline surfaces
This page was built for publication: The use of projective geometry in computer graphics
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q1202029)