To Tell the Truth: Imperfect Information and Optimal Pollution Control
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(12)- Mechanism design when players' preferences and information coincide
- Network pollution games
- Implementing the efficient allocation of a persistent pollutant in the presence of threshold effects
- A complete implementation of the efficient allocation of pollution
- New results for network pollution games
- AN ITERATIVE PROCEDURE FOR OPTIMAL POLLUTION CONTROL UNDER INCOMPLETE INFORMATION
- On the cheating problem in Stackelberg games†
- Environmental regulation in project-based industries
- Pollution control by options trading
- Environmental policy à la carte: letting firms choose their regulation
- Optimal goods production subject to emissions trading with price floor
- Managing partially protected resources under uncertainty
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