Visibility Maps of Segments and Triangles in 3D
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Recommendations
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Cited in
(12)- Efficient algorithms for computing a complete visibility region in three-dimensional space
- Three-dimensional weak visibility: Complexity and applications
- Visibility extension via mirror-edges to cover invisible segments
- Visibility maps of segments and triangles in 3D
- On Voronoi visibility maps of 1.5D terrains with multiple viewpoints
- A succinct 3D visibility skeleton
- 3D Visibility Representations by Regular Polygons
- Visibility maps of realistic terrains have linear smoothed complexity
- REGION INTERVISIBILITY IN TERRAINS
- Computing Terrain Multi-visibility Maps for a Set of View Segments Using Graphics Hardware
- Graph Drawing
- Three dimensional weak visibility: Complexity and applications
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