Computational Geometry in C
From MaRDI portal
Theory of programming languages (68N15) Introductory exposition (textbooks, tutorial papers, etc.) pertaining to computer science (68-01) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Computational aspects related to convexity (52B55) Research exposition (monographs, survey articles) pertaining to convex and discrete geometry (52-02)
Cited in
(only showing first 100 items - show all)- Colored points traveling salesman problem
- Shape-understanding system: A system of experts
- A Parallel Approach to the Variational Transfer of Discrete Fields between Arbitrarily Distributed Unstructured Finite Element Meshes
- TURBINS: an immersed boundary, Navier-Stokes code for the simulation of gravity and turbidity currents interacting with complex topographies
- An improved method for calculating the no-fit polygon
- Efficient surface reconstruction from contours based on two-dimensional Delaunay triangulation
- Extensions of self-improving sorters
- Modeling of Ocean-atmosphere interaction phenomena during the breaking of modulated wave trains
- scientific article; zbMATH DE number 589497 (Why is no real title available?)
- Stratifying high-dimensional data based on proximity to the convex hull boundary
- Geometric Computational Electrodynamics with Variational Integrators and Discrete Differential Forms
- A hybrid K-means and integer programming method for commercial territory design: a case study in meat distribution
- An immersed-boundary method for compressible viscous flows and its application in the gas-kinetic BGK scheme
- Generalized fraction-free \(LU\) factorization for singular systems with kernel extraction
- Accurate interface normal and curvature estimates on three-dimensional unstructured non-convex polyhedral meshes
- Cutting out polygon collections with a saw
- The visibility graph of congruent discs is Hamiltonian
- Parallelization alternatives and their performance for the convex hull problem
- Adaptive WENO methods based on radial basis function reconstruction
- LES of bubble dynamics in wake flows
- The point of polygon problem for arbitrary polygons
- An unsplit scheme for interface advection in the edge-based interface tracking (EBIT) method
- On Reconfiguration of Disks in the Plane and Related Problems
- Using a computational domain and a three-stage node location procedure for multi-sweeping algorithms
- GENERALIZED WATCHMAN ROUTE PROBLEM WITH DISCRETE VIEW COST
- Geometric moment invariants
- A Time-Space Trade-off for the Shortest Path Tree in a Simple Polygon
- On nontriangulable polyhedra
- Numerical simulation of pyroclastic density currents using locally refined Cartesian grids
- Computational method for phase space transport with applications to Lobe dynamics and rate of escape
- A mixed integer linear programming formulation of the optimal mean/Value-at-Risk portfolio problem
- A full characterization of the critical stability curves/surfaces of linear systems with multiple delays
- scientific article; zbMATH DE number 1800030 (Why is no real title available?)
- THE LARGEST EMPTY ANNULUS PROBLEM
- An augmented Lagrangian technique combined with a mortar algorithm for modelling mechanical contact problems
- Generating All Triangulations of Plane Graphs (Extended Abstract)
- Linear time approximation of 3D convex polytopes
- Direct numerical simulation of conical shock wave-turbulent boundary layer interaction
- Intersection graphs of maximal sub-polygons of \(k\)-lizards
- Preferred directions for resolving the non-uniqueness of Delaunay triangulations
- Parallel computation of bivariate point data depths and display of intrinsic depth segments
- HyPAM: A hybrid continuum-particle model for incompressible free-surface flows
- Elastoplastic phenomena in multibody impact dynamics
- An Immersed Boundary Method Based on Parallel Adaptive Cartesian Grids for High Reynolds Number Turbulent Flow
- An immersed-boundary method for compressible viscous flows
- LEDA. A platform for combinatorial and geometric computing. 2-part set
- \textit{OFC}-Delaunay triangulation: a new efficient algorithm for merging two adjacent Delaunay triangulations
- Energy efficient low-cost virtual backbone construction for optimal routing in wireless sensor networks
- An efficient improvement of gift wrapping algorithm for computing the convex hull of a finite set of points in \(\mathbb{R}^n\)
- A direct method for determining the lower convex hull of a finite point set in 3D
- Boundary layer mesh generation on arbitrary geometries
- A new algorithm for computing the convex hull of a planar point set
- Plane graphs with parity constraints
- Hausdorff approximation of 3D convex polytopes
- \(\alpha\)-concave hull, a generalization of convex hull
- scientific article; zbMATH DE number 43279 (Why is no real title available?)
- Axioms and hulls
- scientific article; zbMATH DE number 2107521 (Why is no real title available?)
- QuickhullDisk: a faster convex hull algorithm for disks
- An adaptive finite element method for second-order plate theory
- scientific article; zbMATH DE number 7499212 (Why is no real title available?)
- An efficient sparse adaptation of the polytope method over \(\mathbb F_q\) and a record-high binary bivariate factorisation
- On computing the optimal bridge between two convex polygons.
- A sharp-interface immersed boundary method for moving objects in compressible viscous flows
- On the visibility graph of convex translates
- Some computational aspects of geodesic convex sets in a simple polygon
- Automatic generation of locally refined Cartesian meshes: data management and algorithms
- Dynamic ham-sandwich cuts in the plane
- A succinct 3D visibility skeleton
- Complete and robust no-fit polygon generation for the irregular stock cutting problem
- An immersed boundary method for compressible flows using local grid refinement
- A collocated finite volume embedding method for simulation of flow past stationary and moving body
- An efficient algorithm for the calculation of sub-grid distances for higher-order LBM boundary conditions in a GPU simulation environment
- An efficient convex hull algorithm for finite point sets in 3D based on the method of orienting curves
- On the suitability of the immersed boundary method for the simulation of high-Reynolds-number separated turbulent flows
- Optimizing a constrained convex polygonal annulus
- Algorithms for k-dispersion for points in convex position in the plane
- Local time-stepping for discrete exterior calculus on spacetime mesh with refinements
- An empirical study on randomized optimal area polygonization of planar point sets
- Octagonal and hexadecagonal cut algorithms for finding the convex hull of finite sets with linear time complexity
- Zone theorem for arrangements in dimension three
- Boolean algebra of two-dimensional continua with arbitrarily complex topology
- A fast and efficient algorithm for determining the connected orthogonal convex hulls
- Exact and heuristic solutions for the prize‐collecting geometric enclosure problem
- Broken circuit complexes and hyperplane arrangements
- The Erdős--Nagy theorem and its ramifications
- Recent progress in exact geometric computation
- A two-dimensional second order conservative front-tracking method with an original marker advection approach based on jump relations
- A new algorithm for contact detection between spherical particle and triangulated mesh boundary in discrete element method simulations
- The fluid dynamics of rolling wheels at low Reynolds number
- A front-tracking immersed-boundary framework for simulating Lagrangian melting problems
- A polygonal approximation for general 4-contours corresponding to weakly simple curves
- Efficient generation of simple polygons for characterizing the shape of a set of points in the plane
- Entropy solution at concave corners and ridges, and volume boundary layer tangential adaptivity
- A 3D phase-field based Eulerian variational framework for multiphase fluid-structure interaction with contact dynamics
- Bounds for point recolouring in geometric graphs
- Single facility collection depots location problem in the plane
- Finite difference scheme for solving general 3D convection-diffusion equation
- From theoretical graphic objects to real free-form solids
- Parametric model order reduction for a wildland fire model via the shifted POD-based deep learning method
This page was built for publication: Computational Geometry in C
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q4226067)