Computer vision. Algorithms and applications
3d reconstructionalgorithmscomputer visiongeometry of plane and spaceimage analysistriangulationwavelets
Introductory exposition (textbooks, tutorial papers, etc.) pertaining to computer science (68-01) Software, source code, etc. for problems pertaining to computer science (68-04) Machine vision and scene understanding (68T45) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Computing methodologies for image processing (68U10)
The aim of this book is to provide a course in computer vision for undergraduate students in computer science or electrical engineering. The author has given several such courses in a project-oriented way. The focus is on algorithms and applications. In the author's own words: ``Thus, this book has more emphasis on basic techniques that work under real-world conditions and less on more esoteric mathematics that has intrinsic elegance but less practical applicability. The mathematics covered is nicely presented, and there are applications, which may be used in traditional mathematics courses to illustrate the usefulness of, e.g., linear algebra, projective geometry, Fourier analysis etc. Each chapter contains exercises and references to additional reading. The first chapter gives a very nice introduction to the subject and then goes on to a historical overview of the development since 1970, as seen from the author's point of view. In this part, the author discusses in particular the philosophy which also lies behind this book on how to structure a task: 1) computational theory: what is the goal of the computation (task), and what are the known restraints; 2) representations and algorithms: representation of the input, output and intermediate information, and algorithms used; 3) hardware implementation (and point 3 will influence point 2). In Chapter 15, the conclusion, the author again gives another description of these three points and the philosophy of the book: ``I have attempted to instill in my students and in readers of this book a discipline founded on principles of engineering, science and statistics. Computer vision is a huge field, it draws from many areas of mathematics. The last section of Chapter 1 gives an overview of the book with the structure of a 10-week and a 13-week course, ideas for teaching (pose small programming projects rather than written homework or quizzes). We give some details for Chapters 2 and 3, and list the topics of the remaining chapters. Chapter 2, on image formation, is a very nice combination of mathematics and the relevant applications, keeping the level of mathematics to what is required. Among others, the following topics are addressed: 2D, 3D and subsets: lines, planes, conics; transformations: translations, rotations; projective geometry and homogeneous coordinates; representation of rotations with quaternions; concrete applications, e.g., from one camera to another; distortion; photometric image formation; reflectance and shading; the digital camera; signal analysis; colors. The topic of Chapter 3 is image processing. Among others, it deals with: filters (linear, non-linear); Fourier transforms; Wiener filtering; wavelets; geometric transformations; global optimization. As is typical for the book, many applications are given, namely to image blending, feature-based morphing and image restoration. Chapter 4: Feature detection and matching. Points and patches, edges, lines; Chapter 5: Segmentation; Chapter 6: Feature based alignment; Chapter 7: Structure from motion; Chapter 8: Dense motion estimation; Chapter 9: Image stitching; Chapter 10: Computational photography; Chapter 11: Stereo correspondence; Chapter 12: 3D reconstruction; Chapter 13: Image-based rendering; Chapter 14: Recognition; Chapter 15: Conclusion. Three appendices conclude the book, dealing with A) Linear algebra and numerical techniques; B) Bayesian modeling and inference; C) Supplementary material: Data sets, software, slides and lecture, bibliography. The book also contains many references to resources on the Internet.
- Optimal algorithms for image understanding: Current status and future plans
- A new global optimization method for a symmetric Lipschitz continuous function and the application to searching for a globally optimal partition of a one-dimensional set
- Large and moderate deviations for kernel-type estimators of the mean density of Boolean models
- Gradient surfing: a new deterministic approach for low-dimensional global optimization
- Modified Rodrigues parameters: an efficient representation of orientation in 3D vision and graphics
- Robust computer vision. Theory and applications.
- Markov models for image labeling
- Reduced order modeling for physically-based augmented reality
- Neural network with smooth activation functions and without bottlenecks is almost surely a Morse function
- A multi-view camera model for line-scan cameras with telecentric lenses
- Low-rank models in visual analysis
- Some theoretical links between shortest path filters and minimum spanning tree filters
- Multiphase segmentation for simultaneously homogeneous and textural images
- Scale-space module detection for random fields observed on a graph non-embedded in a metric space
- Directional schemes for edge detection based on B-spline wavelets
- Motion visualization and estimation for flapping wing systems
- Geometric properties for incomplete data.
- Model-based hierarchical clustering with Bregman divergences and Fishers mixture model: application to depth image analysis
- On the estimation of the mean density of random closed sets
- Concise computer vision. An introduction into theory and algorithms
- A survey of quantum image representations
- Vision interface. Real world applications of computer vision. Selected papers, Vancouver, Canada, June 1998
- A Fisher-Rao metric for curves using the information in edges
- Computer vision for X-ray testing. Imaging, systems, image databases, and algorithms
- RGB-D terrain perception and dense mapping for legged robots
- Asymptotic results for multivariate estimators of the mean density of random closed sets
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- An introduction to 3D computer vision techniques and algorithms.
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- Advances in embedded computer vision
- Computer vision and machine learning with RGB-D sensors
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- Geometric fitting, registration and identification for large sets of spatial measurement data
- Bayesian optical flow with uncertainty quantification
- Variable moving average transform stitching waves
- Motion smoothing strategies for 2D video stabilization
- PCM-TV-TFV: A Novel Two-Stage Framework for Image Reconstruction from Fourier Data
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- Introductory words: Special issue on quantum image processing published by quantum information processing
- 2D computer vision. Principles, algorithms and applications
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- Registration and recognition in images and videos
- Fundamentals of Computer Vision
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- Local image descriptor: modern approaches
- Towards statistically provable geometric 3D human pose recovery
- A Characteristic Function-Based Algorithm for Geodesic Active Contours
- Deep learning for multimedia forensics
- Computer vision. Models, learning, and inference. Foreword by Andrew Fitzgibbon.
- Computer vision. Algorithms and applications
- Nonlinear algebra and applications
- Visual positioning of a moving object using multi-objective control algorithm
- 3-D Computer Vision
- Filtering, segmentation and depth
- An alternating direction method of multipliers algorithm for the weighted fused LASSO signal approximator
- Computer vision and Mathematica
- Automated stable region generation, detection, and representation for applications to mission design
- Analysis techniques for supporting hard real-time sporadic gang task systems
- Deep transfer learning for biology cross-domain image classification
- Stochastic fracture propagation modelling for enhanced geothermal systems
- Data mining approach to image feature extraction in old painting restoration
- Computer vision. Detection, recognition and reconstruction. Selected papers based on the presentations at the international computer vision summer school -- ICVSS.
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