Computing approximate Nash equilibria in polymatrix games
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- Computing approximate Nash equilibria in polymatrix games
- Polynomial algorithms for approximating Nash equilibria of bimatrix games
- Computing exact and approximate Nash equilibria in 2-player games
- Approximating Nash equilibria in tree polymatrix games
- Computing constrained approximate equilibria in polymatrix games
Cites work
- A decomposition algorithm for N-player games
- A direct reduction from \(k\)-player to 2-player approximate Nash equilibrium
- A note on approximate Nash equilibria
- An optimization approach for approximate Nash equilibria
- Approximate Nash Equilibria for Multi-player Games
- Approximate Nash equilibria in anonymous games
- Approximate well-supported Nash equilibria in symmetric bimatrix games
- Bayesian Equilibria of Finite Two-Person Games with Incomplete Information
- Computing Nash equilibria by iterated polymatrix approximation
- Computing approximate Nash equilibria in polymatrix games
- Equilibria of Polymatrix Games
- Inapproximability of NP-complete variants of Nash equilibrium
- Inapproximability of Nash equilibrium
- New algorithms for approximate Nash equilibria in bimatrix games
- New complexity results about Nash equilibria
- On minmax theorems for multiplayer games
- On the Complexity of Nash Equilibria and Other Fixed Points
- On the complexity of approximating a Nash equilibrium
- Settling the complexity of computing two-player Nash equilibria
- The complexity of computing a Nash equilibrium
- The complexity of non-monotone markets
- Well supported approximate equilibria in bimatrix games
Cited in
(16)- Computing exact and approximate Nash equilibria in 2-player games
- Approximating Nash equilibria in tree polymatrix games
- PPAD-complete pure approximate Nash equilibria in Lipschitz games
- A Polynomial-Time Algorithm for 1/2-Well-Supported Nash Equilibria in Bimatrix Games
- Polynomial algorithms for approximating Nash equilibria of bimatrix games
- On perfect Nash equilibria of polymatrix games
- Computing approximate Nash equilibria in polymatrix games
- A Polynomial-Time Algorithm for 1/3-Approximate Nash Equilibria in Bimatrix Games
- Nash equilibria in perturbation-stable games
- Computing Nash equilibria by iterated polymatrix approximation
- The Computation of Approximate Generalized Feedback Nash Equilibria
- Lipschitz continuity and approximate equilibria
- PPAD-complete approximate pure Nash equilibria in Lipschitz games
- Zero-sum polymatrix games: a generalization of minmax
- Approximate Nash Equilibria for Multi-player Games
- Computing constrained approximate equilibria in polymatrix games
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