Fictitious play by cases
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Recommendations
Cited in
(14)- A two armed bandit type problem
- Strategic similarity and emergent conventions: evidence from similar stag hunt games
- Fictitious play in extensive form games
- A \(2 \times 2\) game without the fictitious play property
- Mixed equilibria and dynamical systems arising from fictitious play in perturbed games
- Fictitious play property for games with identical interests
- History as a coordination device
- Categorization and cooperation across games
- Feature-based choice and similarity perception in normal-form games: an experimental study
- Fictitious play with incomplete learning
- Stochastic evolution of rules for playing finite normal form games
- A new kind of fictitious play
- An experiment on learning in a multiple games environment
- Learning across games
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