Finding and fixing faults
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Logic in computer science (03B70) Mathematical aspects of software engineering (specification, verification, metrics, requirements, etc.) (68N30) Analysis of algorithms and problem complexity (68Q25) Specification and verification (program logics, model checking, etc.) (68Q60) Problem solving in the context of artificial intelligence (heuristics, search strategies, etc.) (68T20) Applications of game theory (91A80)
Recommendations
Cites work
- ``More deterministic vs. ``smaller Büchi automata for efficient LTL model checking
- A theory of diagnosis from first principles
- An algorithm for strongly connected component analysis in \(n \log n\) symbolic steps
- Church's Problem Revisited
- Computer Aided Verification
- Computer aided verification. 8th international conference, CAV '96, New Brunswick, NJ, USA, July 31 -- August 3, 1996. Proceedings
- Correct Hardware Design and Verification Methods
- Deterministic generators and games for LTL fragments
- Diagnosing multiple faults
- Enhancing model checking in verification by AI techniques
- Fault Localization and Correction with QBF
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- Lazy abstraction
- Model-based diagnosis of hardware designs
- Myths about the mutual exclusion problem
- On observability of discrete-event systems
- On the synthesis of strategies in infinite games
- Repair of Boolean Programs with an Application to C
- The directed subgraph homeomorphism problem
- Tools and Algorithms for the Construction and Analysis of Systems
- Tools and Algorithms for the Construction and Analysis of Systems
Cited in
(15)- Vacuity in synthesis
- Must fault localization for program repair
- CTL update of Kripke models through protections
- Synthesizing non-vacuous systems
- Graph Games and Reactive Synthesis
- Symbolic model checking in non-Boolean domains
- Fault Localization and Correction with QBF
- A game-theoretic approach to fault diagnosis and identification of hybrid systems
- On faults and faulty programs
- Correct Hardware Design and Verification Methods
- Computer Aided Verification
- Repair of Boolean Programs with an Application to C
- Defect and evaluations
- Program repair without regret
- Bug localization by constructing reduced traces
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