Innovation timing games: a general framework with applications
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Cites work
- scientific article; zbMATH DE number 1241609 (Why is no real title available?)
- A Dynamic Game of R and D: Patent Protection and Competitive Behavior
- Dynamic games of innovation
- Entry and vertical differentiation
- Extensive Form Games in Continuous Time: Pure Strategies
- Game theory
- Innovation and Industry Evolution
- Market Structure and Innovation
- Nash equilibrium with strategic complementarities
- On the Diffusion of New Technology: A Game Theoretic Approach
- Perfect Equilibrium in a Model of a Race
- Preemption and Rent Equalization in the Adoption of New Technology
- Relaxing Price Competition Through Product Differentiation
- Strategic Search Theory
- The strategic equivalence of rent-seeking, innovation, and patent-race games.
Cited in
(16)- Trash it or sell it? A strategic analysis of the market introduction of product innovations
- Sunk costs, entry and clustering
- A mean field game model of firm-level innovation
- Potential competition in preemption games
- Inefficient entry order in preemption games
- Preemption games under Lévy uncertainty
- scientific article; zbMATH DE number 5778513 (Why is no real title available?)
- Research and development with stock-dependent spillovers and price competition in a duopoly
- Flexibility in a Stackelberg leadership with differentiated goods
- Time-cost substitutability, earlycutting threat, and innovation timing
- Markov perfect equilibria in multi-mode differential games with endogenous timing of mode transitions
- Learning and collusion in new markets with uncertain entry costs
- On preemption in discrete and continuous time
- Subgame-perfect equilibria in stochastic timing games
- Preemption with a second-mover advantage
- The effects of rivalry on scientific progress under public vs private learning
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