A theory of simplicity in games and mechanism design (Q6536583)
From MaRDI portal
| This is the item page for this Wikibase entity, intended for internal use and editing purposes. Please use this page instead for the normal view: A theory of simplicity in games and mechanism design |
scientific article; zbMATH DE number 7846211
| Language | Label | Description | Also known as |
|---|---|---|---|
| default for all languages | No label defined |
||
| English | A theory of simplicity in games and mechanism design |
scientific article; zbMATH DE number 7846211 |
Statements
A theory of simplicity in games and mechanism design (English)
0 references
13 May 2024
0 references
one-step simplicity
0 references
(strong) obvious strategy-proofness
0 references
planning horizon
0 references
limited foresight
0 references
price and priority mechanisms
0 references
ascending auctions
0 references
extensive-form games
0 references
0 references
0 references
0 references
0 references
0.821056604385376
0 references
0.7541572451591492
0 references
0.7446591854095459
0 references
0.73494952917099
0 references