Language constraints in multi-sender communication games
From MaRDI portal
Cites work
- A learning-efficiency explanation of structure in language
- A stability criterion to the moment theorem
- A two-person game of information transmission
- Asymptotically optimal block quantization
- Centroidal Voronoi Tessellations: Applications and Algorithms
- Coordination and learning with a partial language
- Debates and decisions: On a rationale of argumentation rules.
- Endogenous ambiguity and rational miscommunication
- Intermediate Preferences and the Majority Rule
- Language and the theory of the firm
- Language barriers
- Least squares quantization in PCM
- Meaning in communication games
- Monotone Comparative Statics
- Natural Color Categories Are Convex Sets
- On the cardinality of the message space in sender-receiver games
- Single-crossing differences in convex environments
- Strategic Information Transmission
- The art of conversation: eliciting information from experts through multi-stage communication
- The geometry of meaning. Semantics based on conceptual spaces
- Voronoi languages: equilibria in cheap-talk games with high-dimensional types and few signals
- Why Are Certain Properties of Binary Relations Relatively More Common in Natural Language?
- Why is language vague?
This page was built for publication: Language constraints in multi-sender communication games
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q7262568)